-
Notifications
You must be signed in to change notification settings - Fork 13.2k
/
Copy pathEarlyCSE.cpp
2023 lines (1790 loc) · 77.5 KB
/
EarlyCSE.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
//===- EarlyCSE.cpp - Simple and fast CSE pass ----------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This pass performs a simple dominator tree walk that eliminates trivially
// redundant instructions.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar/EarlyCSE.h"
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/ADT/Hashing.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/ScopedHashTable.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/GlobalsModRef.h"
#include "llvm/Analysis/GuardUtils.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/MemorySSA.h"
#include "llvm/Analysis/MemorySSAUpdater.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/PassManager.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Value.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/AtomicOrdering.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/DebugCounter.h"
#include "llvm/Support/RecyclingAllocator.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/AssumeBundleBuilder.h"
#include "llvm/Transforms/Utils/Local.h"
#include <cassert>
#include <deque>
#include <memory>
#include <utility>
using namespace llvm;
using namespace llvm::PatternMatch;
#define DEBUG_TYPE "early-cse"
STATISTIC(NumSimplify, "Number of instructions simplified or DCE'd");
STATISTIC(NumCSE, "Number of instructions CSE'd");
STATISTIC(NumCSECVP, "Number of compare instructions CVP'd");
STATISTIC(NumCSELoad, "Number of load instructions CSE'd");
STATISTIC(NumCSECall, "Number of call instructions CSE'd");
STATISTIC(NumCSEGEP, "Number of GEP instructions CSE'd");
STATISTIC(NumDSE, "Number of trivial dead stores removed");
DEBUG_COUNTER(CSECounter, "early-cse",
"Controls which instructions are removed");
static cl::opt<unsigned> EarlyCSEMssaOptCap(
"earlycse-mssa-optimization-cap", cl::init(500), cl::Hidden,
cl::desc("Enable imprecision in EarlyCSE in pathological cases, in exchange "
"for faster compile. Caps the MemorySSA clobbering calls."));
static cl::opt<bool> EarlyCSEDebugHash(
"earlycse-debug-hash", cl::init(false), cl::Hidden,
cl::desc("Perform extra assertion checking to verify that SimpleValue's hash "
"function is well-behaved w.r.t. its isEqual predicate"));
//===----------------------------------------------------------------------===//
// SimpleValue
//===----------------------------------------------------------------------===//
namespace {
/// Struct representing the available values in the scoped hash table.
struct SimpleValue {
Instruction *Inst;
SimpleValue(Instruction *I) : Inst(I) {
assert((isSentinel() || canHandle(I)) && "Inst can't be handled!");
}
bool isSentinel() const {
return Inst == DenseMapInfo<Instruction *>::getEmptyKey() ||
Inst == DenseMapInfo<Instruction *>::getTombstoneKey();
}
static bool canHandle(Instruction *Inst) {
// This can only handle non-void readnone functions.
// Also handled are constrained intrinsic that look like the types
// of instruction handled below (UnaryOperator, etc.).
if (CallInst *CI = dyn_cast<CallInst>(Inst)) {
if (Function *F = CI->getCalledFunction()) {
switch ((Intrinsic::ID)F->getIntrinsicID()) {
case Intrinsic::experimental_constrained_fadd:
case Intrinsic::experimental_constrained_fsub:
case Intrinsic::experimental_constrained_fmul:
case Intrinsic::experimental_constrained_fdiv:
case Intrinsic::experimental_constrained_frem:
case Intrinsic::experimental_constrained_fptosi:
case Intrinsic::experimental_constrained_sitofp:
case Intrinsic::experimental_constrained_fptoui:
case Intrinsic::experimental_constrained_uitofp:
case Intrinsic::experimental_constrained_fcmp:
case Intrinsic::experimental_constrained_fcmps: {
auto *CFP = cast<ConstrainedFPIntrinsic>(CI);
if (CFP->getExceptionBehavior() &&
CFP->getExceptionBehavior() == fp::ebStrict)
return false;
// Since we CSE across function calls we must not allow
// the rounding mode to change.
if (CFP->getRoundingMode() &&
CFP->getRoundingMode() == RoundingMode::Dynamic)
return false;
return true;
}
}
}
return CI->doesNotAccessMemory() && !CI->getType()->isVoidTy() &&
// FIXME: Currently the calls which may access the thread id may
// be considered as not accessing the memory. But this is
// problematic for coroutines, since coroutines may resume in a
// different thread. So we disable the optimization here for the
// correctness. However, it may block many other correct
// optimizations. Revert this one when we detect the memory
// accessing kind more precisely.
!CI->getFunction()->isPresplitCoroutine();
}
return isa<CastInst>(Inst) || isa<UnaryOperator>(Inst) ||
isa<BinaryOperator>(Inst) || isa<CmpInst>(Inst) ||
isa<SelectInst>(Inst) || isa<ExtractElementInst>(Inst) ||
isa<InsertElementInst>(Inst) || isa<ShuffleVectorInst>(Inst) ||
isa<ExtractValueInst>(Inst) || isa<InsertValueInst>(Inst) ||
isa<FreezeInst>(Inst);
}
};
} // end anonymous namespace
namespace llvm {
template <> struct DenseMapInfo<SimpleValue> {
static inline SimpleValue getEmptyKey() {
return DenseMapInfo<Instruction *>::getEmptyKey();
}
static inline SimpleValue getTombstoneKey() {
return DenseMapInfo<Instruction *>::getTombstoneKey();
}
static unsigned getHashValue(SimpleValue Val);
static bool isEqual(SimpleValue LHS, SimpleValue RHS);
};
} // end namespace llvm
/// Match a 'select' including an optional 'not's of the condition.
static bool matchSelectWithOptionalNotCond(Value *V, Value *&Cond, Value *&A,
Value *&B,
SelectPatternFlavor &Flavor) {
// Return false if V is not even a select.
if (!match(V, m_Select(m_Value(Cond), m_Value(A), m_Value(B))))
return false;
// Look through a 'not' of the condition operand by swapping A/B.
Value *CondNot;
if (match(Cond, m_Not(m_Value(CondNot)))) {
Cond = CondNot;
std::swap(A, B);
}
// Match canonical forms of min/max. We are not using ValueTracking's
// more powerful matchSelectPattern() because it may rely on instruction flags
// such as "nsw". That would be incompatible with the current hashing
// mechanism that may remove flags to increase the likelihood of CSE.
Flavor = SPF_UNKNOWN;
CmpPredicate Pred;
if (!match(Cond, m_ICmp(Pred, m_Specific(A), m_Specific(B)))) {
// Check for commuted variants of min/max by swapping predicate.
// If we do not match the standard or commuted patterns, this is not a
// recognized form of min/max, but it is still a select, so return true.
if (!match(Cond, m_ICmp(Pred, m_Specific(B), m_Specific(A))))
return true;
Pred = ICmpInst::getSwappedPredicate(Pred);
}
switch (Pred) {
case CmpInst::ICMP_UGT: Flavor = SPF_UMAX; break;
case CmpInst::ICMP_ULT: Flavor = SPF_UMIN; break;
case CmpInst::ICMP_SGT: Flavor = SPF_SMAX; break;
case CmpInst::ICMP_SLT: Flavor = SPF_SMIN; break;
// Non-strict inequalities.
case CmpInst::ICMP_ULE: Flavor = SPF_UMIN; break;
case CmpInst::ICMP_UGE: Flavor = SPF_UMAX; break;
case CmpInst::ICMP_SLE: Flavor = SPF_SMIN; break;
case CmpInst::ICMP_SGE: Flavor = SPF_SMAX; break;
default: break;
}
return true;
}
static unsigned hashCallInst(CallInst *CI) {
// Don't CSE convergent calls in different basic blocks, because they
// implicitly depend on the set of threads that is currently executing.
if (CI->isConvergent()) {
return hash_combine(
CI->getOpcode(), CI->getParent(),
hash_combine_range(CI->value_op_begin(), CI->value_op_end()));
}
return hash_combine(
CI->getOpcode(),
hash_combine_range(CI->value_op_begin(), CI->value_op_end()));
}
static unsigned getHashValueImpl(SimpleValue Val) {
Instruction *Inst = Val.Inst;
// Hash in all of the operands as pointers.
if (BinaryOperator *BinOp = dyn_cast<BinaryOperator>(Inst)) {
Value *LHS = BinOp->getOperand(0);
Value *RHS = BinOp->getOperand(1);
if (BinOp->isCommutative() && BinOp->getOperand(0) > BinOp->getOperand(1))
std::swap(LHS, RHS);
return hash_combine(BinOp->getOpcode(), LHS, RHS);
}
if (CmpInst *CI = dyn_cast<CmpInst>(Inst)) {
// Compares can be commuted by swapping the comparands and
// updating the predicate. Choose the form that has the
// comparands in sorted order, or in the case of a tie, the
// one with the lower predicate.
Value *LHS = CI->getOperand(0);
Value *RHS = CI->getOperand(1);
CmpInst::Predicate Pred = CI->getPredicate();
CmpInst::Predicate SwappedPred = CI->getSwappedPredicate();
if (std::tie(LHS, Pred) > std::tie(RHS, SwappedPred)) {
std::swap(LHS, RHS);
Pred = SwappedPred;
}
return hash_combine(Inst->getOpcode(), Pred, LHS, RHS);
}
// Hash general selects to allow matching commuted true/false operands.
SelectPatternFlavor SPF;
Value *Cond, *A, *B;
if (matchSelectWithOptionalNotCond(Inst, Cond, A, B, SPF)) {
// Hash min/max (cmp + select) to allow for commuted operands.
// Min/max may also have non-canonical compare predicate (eg, the compare for
// smin may use 'sgt' rather than 'slt'), and non-canonical operands in the
// compare.
// TODO: We should also detect FP min/max.
if (SPF == SPF_SMIN || SPF == SPF_SMAX ||
SPF == SPF_UMIN || SPF == SPF_UMAX) {
if (A > B)
std::swap(A, B);
return hash_combine(Inst->getOpcode(), SPF, A, B);
}
// Hash general selects to allow matching commuted true/false operands.
// If we do not have a compare as the condition, just hash in the condition.
CmpPredicate Pred;
Value *X, *Y;
if (!match(Cond, m_Cmp(Pred, m_Value(X), m_Value(Y))))
return hash_combine(Inst->getOpcode(), Cond, A, B);
// Similar to cmp normalization (above) - canonicalize the predicate value:
// select (icmp Pred, X, Y), A, B --> select (icmp InvPred, X, Y), B, A
if (CmpInst::getInversePredicate(Pred) < Pred) {
Pred = CmpInst::getInversePredicate(Pred);
std::swap(A, B);
}
return hash_combine(Inst->getOpcode(),
static_cast<CmpInst::Predicate>(Pred), X, Y, A, B);
}
if (CastInst *CI = dyn_cast<CastInst>(Inst))
return hash_combine(CI->getOpcode(), CI->getType(), CI->getOperand(0));
if (FreezeInst *FI = dyn_cast<FreezeInst>(Inst))
return hash_combine(FI->getOpcode(), FI->getOperand(0));
if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(Inst))
return hash_combine(EVI->getOpcode(), EVI->getOperand(0),
hash_combine_range(EVI->idx_begin(), EVI->idx_end()));
if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(Inst))
return hash_combine(IVI->getOpcode(), IVI->getOperand(0),
IVI->getOperand(1),
hash_combine_range(IVI->idx_begin(), IVI->idx_end()));
assert((isa<CallInst>(Inst) || isa<ExtractElementInst>(Inst) ||
isa<InsertElementInst>(Inst) || isa<ShuffleVectorInst>(Inst) ||
isa<UnaryOperator>(Inst) || isa<FreezeInst>(Inst)) &&
"Invalid/unknown instruction");
// Handle intrinsics with commutative operands.
auto *II = dyn_cast<IntrinsicInst>(Inst);
if (II && II->isCommutative() && II->arg_size() >= 2) {
Value *LHS = II->getArgOperand(0), *RHS = II->getArgOperand(1);
if (LHS > RHS)
std::swap(LHS, RHS);
return hash_combine(
II->getOpcode(), LHS, RHS,
hash_combine_range(II->value_op_begin() + 2, II->value_op_end()));
}
// gc.relocate is 'special' call: its second and third operands are
// not real values, but indices into statepoint's argument list.
// Get values they point to.
if (const GCRelocateInst *GCR = dyn_cast<GCRelocateInst>(Inst))
return hash_combine(GCR->getOpcode(), GCR->getOperand(0),
GCR->getBasePtr(), GCR->getDerivedPtr());
// Don't CSE convergent calls in different basic blocks, because they
// implicitly depend on the set of threads that is currently executing.
if (CallInst *CI = dyn_cast<CallInst>(Inst))
return hashCallInst(CI);
// Mix in the opcode.
return hash_combine(
Inst->getOpcode(),
hash_combine_range(Inst->value_op_begin(), Inst->value_op_end()));
}
unsigned DenseMapInfo<SimpleValue>::getHashValue(SimpleValue Val) {
#ifndef NDEBUG
// If -earlycse-debug-hash was specified, return a constant -- this
// will force all hashing to collide, so we'll exhaustively search
// the table for a match, and the assertion in isEqual will fire if
// there's a bug causing equal keys to hash differently.
if (EarlyCSEDebugHash)
return 0;
#endif
return getHashValueImpl(Val);
}
static bool isEqualImpl(SimpleValue LHS, SimpleValue RHS) {
Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst;
if (LHS.isSentinel() || RHS.isSentinel())
return LHSI == RHSI;
if (LHSI->getOpcode() != RHSI->getOpcode())
return false;
if (LHSI->isIdenticalToWhenDefined(RHSI, /*IntersectAttrs=*/true)) {
// Convergent calls implicitly depend on the set of threads that is
// currently executing, so conservatively return false if they are in
// different basic blocks.
if (CallInst *CI = dyn_cast<CallInst>(LHSI);
CI && CI->isConvergent() && LHSI->getParent() != RHSI->getParent())
return false;
return true;
}
// If we're not strictly identical, we still might be a commutable instruction
if (BinaryOperator *LHSBinOp = dyn_cast<BinaryOperator>(LHSI)) {
if (!LHSBinOp->isCommutative())
return false;
assert(isa<BinaryOperator>(RHSI) &&
"same opcode, but different instruction type?");
BinaryOperator *RHSBinOp = cast<BinaryOperator>(RHSI);
// Commuted equality
return LHSBinOp->getOperand(0) == RHSBinOp->getOperand(1) &&
LHSBinOp->getOperand(1) == RHSBinOp->getOperand(0);
}
if (CmpInst *LHSCmp = dyn_cast<CmpInst>(LHSI)) {
assert(isa<CmpInst>(RHSI) &&
"same opcode, but different instruction type?");
CmpInst *RHSCmp = cast<CmpInst>(RHSI);
// Commuted equality
return LHSCmp->getOperand(0) == RHSCmp->getOperand(1) &&
LHSCmp->getOperand(1) == RHSCmp->getOperand(0) &&
LHSCmp->getSwappedPredicate() == RHSCmp->getPredicate();
}
auto *LII = dyn_cast<IntrinsicInst>(LHSI);
auto *RII = dyn_cast<IntrinsicInst>(RHSI);
if (LII && RII && LII->getIntrinsicID() == RII->getIntrinsicID() &&
LII->isCommutative() && LII->arg_size() >= 2) {
return LII->getArgOperand(0) == RII->getArgOperand(1) &&
LII->getArgOperand(1) == RII->getArgOperand(0) &&
std::equal(LII->arg_begin() + 2, LII->arg_end(),
RII->arg_begin() + 2, RII->arg_end());
}
// See comment above in `getHashValue()`.
if (const GCRelocateInst *GCR1 = dyn_cast<GCRelocateInst>(LHSI))
if (const GCRelocateInst *GCR2 = dyn_cast<GCRelocateInst>(RHSI))
return GCR1->getOperand(0) == GCR2->getOperand(0) &&
GCR1->getBasePtr() == GCR2->getBasePtr() &&
GCR1->getDerivedPtr() == GCR2->getDerivedPtr();
// Min/max can occur with commuted operands, non-canonical predicates,
// and/or non-canonical operands.
// Selects can be non-trivially equivalent via inverted conditions and swaps.
SelectPatternFlavor LSPF, RSPF;
Value *CondL, *CondR, *LHSA, *RHSA, *LHSB, *RHSB;
if (matchSelectWithOptionalNotCond(LHSI, CondL, LHSA, LHSB, LSPF) &&
matchSelectWithOptionalNotCond(RHSI, CondR, RHSA, RHSB, RSPF)) {
if (LSPF == RSPF) {
// TODO: We should also detect FP min/max.
if (LSPF == SPF_SMIN || LSPF == SPF_SMAX ||
LSPF == SPF_UMIN || LSPF == SPF_UMAX)
return ((LHSA == RHSA && LHSB == RHSB) ||
(LHSA == RHSB && LHSB == RHSA));
// select Cond, A, B <--> select not(Cond), B, A
if (CondL == CondR && LHSA == RHSA && LHSB == RHSB)
return true;
}
// If the true/false operands are swapped and the conditions are compares
// with inverted predicates, the selects are equal:
// select (icmp Pred, X, Y), A, B <--> select (icmp InvPred, X, Y), B, A
//
// This also handles patterns with a double-negation in the sense of not +
// inverse, because we looked through a 'not' in the matching function and
// swapped A/B:
// select (cmp Pred, X, Y), A, B <--> select (not (cmp InvPred, X, Y)), B, A
//
// This intentionally does NOT handle patterns with a double-negation in
// the sense of not + not, because doing so could result in values
// comparing
// as equal that hash differently in the min/max cases like:
// select (cmp slt, X, Y), X, Y <--> select (not (not (cmp slt, X, Y))), X, Y
// ^ hashes as min ^ would not hash as min
// In the context of the EarlyCSE pass, however, such cases never reach
// this code, as we simplify the double-negation before hashing the second
// select (and so still succeed at CSEing them).
if (LHSA == RHSB && LHSB == RHSA) {
CmpPredicate PredL, PredR;
Value *X, *Y;
if (match(CondL, m_Cmp(PredL, m_Value(X), m_Value(Y))) &&
match(CondR, m_Cmp(PredR, m_Specific(X), m_Specific(Y))) &&
CmpInst::getInversePredicate(PredL) == PredR)
return true;
}
}
return false;
}
bool DenseMapInfo<SimpleValue>::isEqual(SimpleValue LHS, SimpleValue RHS) {
// These comparisons are nontrivial, so assert that equality implies
// hash equality (DenseMap demands this as an invariant).
bool Result = isEqualImpl(LHS, RHS);
assert(!Result || (LHS.isSentinel() && LHS.Inst == RHS.Inst) ||
getHashValueImpl(LHS) == getHashValueImpl(RHS));
return Result;
}
//===----------------------------------------------------------------------===//
// CallValue
//===----------------------------------------------------------------------===//
namespace {
/// Struct representing the available call values in the scoped hash
/// table.
struct CallValue {
Instruction *Inst;
CallValue(Instruction *I) : Inst(I) {
assert((isSentinel() || canHandle(I)) && "Inst can't be handled!");
}
bool isSentinel() const {
return Inst == DenseMapInfo<Instruction *>::getEmptyKey() ||
Inst == DenseMapInfo<Instruction *>::getTombstoneKey();
}
static bool canHandle(Instruction *Inst) {
// Don't value number anything that returns void.
if (Inst->getType()->isVoidTy())
return false;
CallInst *CI = dyn_cast<CallInst>(Inst);
if (!CI || !CI->onlyReadsMemory() ||
// FIXME: Currently the calls which may access the thread id may
// be considered as not accessing the memory. But this is
// problematic for coroutines, since coroutines may resume in a
// different thread. So we disable the optimization here for the
// correctness. However, it may block many other correct
// optimizations. Revert this one when we detect the memory
// accessing kind more precisely.
CI->getFunction()->isPresplitCoroutine())
return false;
return true;
}
};
} // end anonymous namespace
namespace llvm {
template <> struct DenseMapInfo<CallValue> {
static inline CallValue getEmptyKey() {
return DenseMapInfo<Instruction *>::getEmptyKey();
}
static inline CallValue getTombstoneKey() {
return DenseMapInfo<Instruction *>::getTombstoneKey();
}
static unsigned getHashValue(CallValue Val);
static bool isEqual(CallValue LHS, CallValue RHS);
};
} // end namespace llvm
unsigned DenseMapInfo<CallValue>::getHashValue(CallValue Val) {
Instruction *Inst = Val.Inst;
// Hash all of the operands as pointers and mix in the opcode.
return hashCallInst(cast<CallInst>(Inst));
}
bool DenseMapInfo<CallValue>::isEqual(CallValue LHS, CallValue RHS) {
if (LHS.isSentinel() || RHS.isSentinel())
return LHS.Inst == RHS.Inst;
CallInst *LHSI = cast<CallInst>(LHS.Inst);
CallInst *RHSI = cast<CallInst>(RHS.Inst);
// Convergent calls implicitly depend on the set of threads that is
// currently executing, so conservatively return false if they are in
// different basic blocks.
if (LHSI->isConvergent() && LHSI->getParent() != RHSI->getParent())
return false;
return LHSI->isIdenticalToWhenDefined(RHSI, /*IntersectAttrs=*/true);
}
//===----------------------------------------------------------------------===//
// GEPValue
//===----------------------------------------------------------------------===//
namespace {
struct GEPValue {
Instruction *Inst;
std::optional<int64_t> ConstantOffset;
GEPValue(Instruction *I) : Inst(I) {
assert((isSentinel() || canHandle(I)) && "Inst can't be handled!");
}
GEPValue(Instruction *I, std::optional<int64_t> ConstantOffset)
: Inst(I), ConstantOffset(ConstantOffset) {
assert((isSentinel() || canHandle(I)) && "Inst can't be handled!");
}
bool isSentinel() const {
return Inst == DenseMapInfo<Instruction *>::getEmptyKey() ||
Inst == DenseMapInfo<Instruction *>::getTombstoneKey();
}
static bool canHandle(Instruction *Inst) {
return isa<GetElementPtrInst>(Inst);
}
};
} // namespace
namespace llvm {
template <> struct DenseMapInfo<GEPValue> {
static inline GEPValue getEmptyKey() {
return DenseMapInfo<Instruction *>::getEmptyKey();
}
static inline GEPValue getTombstoneKey() {
return DenseMapInfo<Instruction *>::getTombstoneKey();
}
static unsigned getHashValue(const GEPValue &Val);
static bool isEqual(const GEPValue &LHS, const GEPValue &RHS);
};
} // end namespace llvm
unsigned DenseMapInfo<GEPValue>::getHashValue(const GEPValue &Val) {
auto *GEP = cast<GetElementPtrInst>(Val.Inst);
if (Val.ConstantOffset.has_value())
return hash_combine(GEP->getOpcode(), GEP->getPointerOperand(),
Val.ConstantOffset.value());
return hash_combine(
GEP->getOpcode(),
hash_combine_range(GEP->value_op_begin(), GEP->value_op_end()));
}
bool DenseMapInfo<GEPValue>::isEqual(const GEPValue &LHS, const GEPValue &RHS) {
if (LHS.isSentinel() || RHS.isSentinel())
return LHS.Inst == RHS.Inst;
auto *LGEP = cast<GetElementPtrInst>(LHS.Inst);
auto *RGEP = cast<GetElementPtrInst>(RHS.Inst);
if (LGEP->getPointerOperand() != RGEP->getPointerOperand())
return false;
if (LHS.ConstantOffset.has_value() && RHS.ConstantOffset.has_value())
return LHS.ConstantOffset.value() == RHS.ConstantOffset.value();
return LGEP->isIdenticalToWhenDefined(RGEP);
}
//===----------------------------------------------------------------------===//
// EarlyCSE implementation
//===----------------------------------------------------------------------===//
namespace {
/// A simple and fast domtree-based CSE pass.
///
/// This pass does a simple depth-first walk over the dominator tree,
/// eliminating trivially redundant instructions and using instsimplify to
/// canonicalize things as it goes. It is intended to be fast and catch obvious
/// cases so that instcombine and other passes are more effective. It is
/// expected that a later pass of GVN will catch the interesting/hard cases.
class EarlyCSE {
public:
const TargetLibraryInfo &TLI;
const TargetTransformInfo &TTI;
DominatorTree &DT;
AssumptionCache &AC;
const SimplifyQuery SQ;
MemorySSA *MSSA;
std::unique_ptr<MemorySSAUpdater> MSSAUpdater;
using AllocatorTy =
RecyclingAllocator<BumpPtrAllocator,
ScopedHashTableVal<SimpleValue, Value *>>;
using ScopedHTType =
ScopedHashTable<SimpleValue, Value *, DenseMapInfo<SimpleValue>,
AllocatorTy>;
/// A scoped hash table of the current values of all of our simple
/// scalar expressions.
///
/// As we walk down the domtree, we look to see if instructions are in this:
/// if so, we replace them with what we find, otherwise we insert them so
/// that dominated values can succeed in their lookup.
ScopedHTType AvailableValues;
/// A scoped hash table of the current values of previously encountered
/// memory locations.
///
/// This allows us to get efficient access to dominating loads or stores when
/// we have a fully redundant load. In addition to the most recent load, we
/// keep track of a generation count of the read, which is compared against
/// the current generation count. The current generation count is incremented
/// after every possibly writing memory operation, which ensures that we only
/// CSE loads with other loads that have no intervening store. Ordering
/// events (such as fences or atomic instructions) increment the generation
/// count as well; essentially, we model these as writes to all possible
/// locations. Note that atomic and/or volatile loads and stores can be
/// present the table; it is the responsibility of the consumer to inspect
/// the atomicity/volatility if needed.
struct LoadValue {
Instruction *DefInst = nullptr;
unsigned Generation = 0;
int MatchingId = -1;
bool IsAtomic = false;
bool IsLoad = false;
LoadValue() = default;
LoadValue(Instruction *Inst, unsigned Generation, unsigned MatchingId,
bool IsAtomic, bool IsLoad)
: DefInst(Inst), Generation(Generation), MatchingId(MatchingId),
IsAtomic(IsAtomic), IsLoad(IsLoad) {}
};
using LoadMapAllocator =
RecyclingAllocator<BumpPtrAllocator,
ScopedHashTableVal<Value *, LoadValue>>;
using LoadHTType =
ScopedHashTable<Value *, LoadValue, DenseMapInfo<Value *>,
LoadMapAllocator>;
LoadHTType AvailableLoads;
// A scoped hash table mapping memory locations (represented as typed
// addresses) to generation numbers at which that memory location became
// (henceforth indefinitely) invariant.
using InvariantMapAllocator =
RecyclingAllocator<BumpPtrAllocator,
ScopedHashTableVal<MemoryLocation, unsigned>>;
using InvariantHTType =
ScopedHashTable<MemoryLocation, unsigned, DenseMapInfo<MemoryLocation>,
InvariantMapAllocator>;
InvariantHTType AvailableInvariants;
/// A scoped hash table of the current values of read-only call
/// values.
///
/// It uses the same generation count as loads.
using CallHTType =
ScopedHashTable<CallValue, std::pair<Instruction *, unsigned>>;
CallHTType AvailableCalls;
using GEPMapAllocatorTy =
RecyclingAllocator<BumpPtrAllocator,
ScopedHashTableVal<GEPValue, Value *>>;
using GEPHTType = ScopedHashTable<GEPValue, Value *, DenseMapInfo<GEPValue>,
GEPMapAllocatorTy>;
GEPHTType AvailableGEPs;
/// This is the current generation of the memory value.
unsigned CurrentGeneration = 0;
/// Set up the EarlyCSE runner for a particular function.
EarlyCSE(const DataLayout &DL, const TargetLibraryInfo &TLI,
const TargetTransformInfo &TTI, DominatorTree &DT,
AssumptionCache &AC, MemorySSA *MSSA)
: TLI(TLI), TTI(TTI), DT(DT), AC(AC), SQ(DL, &TLI, &DT, &AC), MSSA(MSSA),
MSSAUpdater(std::make_unique<MemorySSAUpdater>(MSSA)) {}
bool run();
private:
unsigned ClobberCounter = 0;
// Almost a POD, but needs to call the constructors for the scoped hash
// tables so that a new scope gets pushed on. These are RAII so that the
// scope gets popped when the NodeScope is destroyed.
class NodeScope {
public:
NodeScope(ScopedHTType &AvailableValues, LoadHTType &AvailableLoads,
InvariantHTType &AvailableInvariants, CallHTType &AvailableCalls,
GEPHTType &AvailableGEPs)
: Scope(AvailableValues), LoadScope(AvailableLoads),
InvariantScope(AvailableInvariants), CallScope(AvailableCalls),
GEPScope(AvailableGEPs) {}
NodeScope(const NodeScope &) = delete;
NodeScope &operator=(const NodeScope &) = delete;
private:
ScopedHTType::ScopeTy Scope;
LoadHTType::ScopeTy LoadScope;
InvariantHTType::ScopeTy InvariantScope;
CallHTType::ScopeTy CallScope;
GEPHTType::ScopeTy GEPScope;
};
// Contains all the needed information to create a stack for doing a depth
// first traversal of the tree. This includes scopes for values, loads, and
// calls as well as the generation. There is a child iterator so that the
// children do not need to be store separately.
class StackNode {
public:
StackNode(ScopedHTType &AvailableValues, LoadHTType &AvailableLoads,
InvariantHTType &AvailableInvariants, CallHTType &AvailableCalls,
GEPHTType &AvailableGEPs, unsigned cg, DomTreeNode *n,
DomTreeNode::const_iterator child,
DomTreeNode::const_iterator end)
: CurrentGeneration(cg), ChildGeneration(cg), Node(n), ChildIter(child),
EndIter(end),
Scopes(AvailableValues, AvailableLoads, AvailableInvariants,
AvailableCalls, AvailableGEPs) {}
StackNode(const StackNode &) = delete;
StackNode &operator=(const StackNode &) = delete;
// Accessors.
unsigned currentGeneration() const { return CurrentGeneration; }
unsigned childGeneration() const { return ChildGeneration; }
void childGeneration(unsigned generation) { ChildGeneration = generation; }
DomTreeNode *node() { return Node; }
DomTreeNode::const_iterator childIter() const { return ChildIter; }
DomTreeNode *nextChild() {
DomTreeNode *child = *ChildIter;
++ChildIter;
return child;
}
DomTreeNode::const_iterator end() const { return EndIter; }
bool isProcessed() const { return Processed; }
void process() { Processed = true; }
private:
unsigned CurrentGeneration;
unsigned ChildGeneration;
DomTreeNode *Node;
DomTreeNode::const_iterator ChildIter;
DomTreeNode::const_iterator EndIter;
NodeScope Scopes;
bool Processed = false;
};
/// Wrapper class to handle memory instructions, including loads,
/// stores and intrinsic loads and stores defined by the target.
class ParseMemoryInst {
public:
ParseMemoryInst(Instruction *Inst, const TargetTransformInfo &TTI)
: Inst(Inst) {
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) {
IntrID = II->getIntrinsicID();
if (TTI.getTgtMemIntrinsic(II, Info))
return;
if (isHandledNonTargetIntrinsic(IntrID)) {
switch (IntrID) {
case Intrinsic::masked_load:
Info.PtrVal = Inst->getOperand(0);
Info.MatchingId = Intrinsic::masked_load;
Info.ReadMem = true;
Info.WriteMem = false;
Info.IsVolatile = false;
break;
case Intrinsic::masked_store:
Info.PtrVal = Inst->getOperand(1);
// Use the ID of masked load as the "matching id". This will
// prevent matching non-masked loads/stores with masked ones
// (which could be done), but at the moment, the code here
// does not support matching intrinsics with non-intrinsics,
// so keep the MatchingIds specific to masked instructions
// for now (TODO).
Info.MatchingId = Intrinsic::masked_load;
Info.ReadMem = false;
Info.WriteMem = true;
Info.IsVolatile = false;
break;
}
}
}
}
Instruction *get() { return Inst; }
const Instruction *get() const { return Inst; }
bool isLoad() const {
if (IntrID != 0)
return Info.ReadMem;
return isa<LoadInst>(Inst);
}
bool isStore() const {
if (IntrID != 0)
return Info.WriteMem;
return isa<StoreInst>(Inst);
}
bool isAtomic() const {
if (IntrID != 0)
return Info.Ordering != AtomicOrdering::NotAtomic;
return Inst->isAtomic();
}
bool isUnordered() const {
if (IntrID != 0)
return Info.isUnordered();
if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
return LI->isUnordered();
} else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
return SI->isUnordered();
}
// Conservative answer
return !Inst->isAtomic();
}
bool isVolatile() const {
if (IntrID != 0)
return Info.IsVolatile;
if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
return LI->isVolatile();
} else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
return SI->isVolatile();
}
// Conservative answer
return true;
}
bool isInvariantLoad() const {
if (auto *LI = dyn_cast<LoadInst>(Inst))
return LI->hasMetadata(LLVMContext::MD_invariant_load);
return false;
}
bool isValid() const { return getPointerOperand() != nullptr; }
// For regular (non-intrinsic) loads/stores, this is set to -1. For
// intrinsic loads/stores, the id is retrieved from the corresponding
// field in the MemIntrinsicInfo structure. That field contains
// non-negative values only.
int getMatchingId() const {
if (IntrID != 0)
return Info.MatchingId;
return -1;
}
Value *getPointerOperand() const {
if (IntrID != 0)
return Info.PtrVal;
return getLoadStorePointerOperand(Inst);
}
Type *getValueType() const {
// TODO: handle target-specific intrinsics.
return Inst->getAccessType();
}
bool mayReadFromMemory() const {
if (IntrID != 0)
return Info.ReadMem;
return Inst->mayReadFromMemory();
}
bool mayWriteToMemory() const {
if (IntrID != 0)
return Info.WriteMem;
return Inst->mayWriteToMemory();
}
private:
Intrinsic::ID IntrID = 0;
MemIntrinsicInfo Info;
Instruction *Inst;
};
// This function is to prevent accidentally passing a non-target
// intrinsic ID to TargetTransformInfo.
static bool isHandledNonTargetIntrinsic(Intrinsic::ID ID) {
switch (ID) {
case Intrinsic::masked_load:
case Intrinsic::masked_store:
return true;
}
return false;
}
static bool isHandledNonTargetIntrinsic(const Value *V) {
if (auto *II = dyn_cast<IntrinsicInst>(V))
return isHandledNonTargetIntrinsic(II->getIntrinsicID());
return false;
}
bool processNode(DomTreeNode *Node);
bool handleBranchCondition(Instruction *CondInst, const BranchInst *BI,
const BasicBlock *BB, const BasicBlock *Pred);
Value *getMatchingValue(LoadValue &InVal, ParseMemoryInst &MemInst,
unsigned CurrentGeneration);
bool overridingStores(const ParseMemoryInst &Earlier,
const ParseMemoryInst &Later);
Value *getOrCreateResult(Instruction *Inst, Type *ExpectedType) const {
// TODO: We could insert relevant casts on type mismatch.
// The load or the store's first operand.
Value *V;
if (auto *II = dyn_cast<IntrinsicInst>(Inst)) {
switch (II->getIntrinsicID()) {
case Intrinsic::masked_load:
V = II;
break;
case Intrinsic::masked_store:
V = II->getOperand(0);
break;
default:
return TTI.getOrCreateResultFromMemIntrinsic(II, ExpectedType);
}
} else {
V = isa<LoadInst>(Inst) ? Inst : cast<StoreInst>(Inst)->getValueOperand();
}
return V->getType() == ExpectedType ? V : nullptr;
}
/// Return true if the instruction is known to only operate on memory
/// provably invariant in the given "generation".
bool isOperatingOnInvariantMemAt(Instruction *I, unsigned GenAt);
bool isSameMemGeneration(unsigned EarlierGeneration, unsigned LaterGeneration,
Instruction *EarlierInst, Instruction *LaterInst);
bool isNonTargetIntrinsicMatch(const IntrinsicInst *Earlier,
const IntrinsicInst *Later) {