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attach to bone or FulickChain #3

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cedcaz opened this issue Dec 29, 2017 · 0 comments
Open

attach to bone or FulickChain #3

cedcaz opened this issue Dec 29, 2017 · 0 comments

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@cedcaz
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cedcaz commented Dec 29, 2017

Hello,
1- very good work.
2- I am not very good developer, also have you example of code to attach a simple cube has a bone or Fullik.Chain (an arm of robot for example). I tried: chain.add (MyThreeMeshArm); - basebone.add (MyThreeMeshArm);
unsuccessfully.
I looked at the code of your Avatar.lab (very impressive), but it is too much complex for me.

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