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Starting point for this plugin #1

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acs opened this issue Jun 29, 2020 · 8 comments
Open

Starting point for this plugin #1

acs opened this issue Jun 29, 2020 · 8 comments

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@acs
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acs commented Jun 29, 2020

Hi!

First of all, it is nice to see more people willing to help in the Raspberry PI support in new versions of Minecraft.

Have you started your plugin from zhuowei/RaspberryJuice#84?

I have tested it, and it works. Probably it is the best starting point IMHO.

Cheers!

@lasteamlab
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Yes, I grabbed it from @MinecraftDawn and I've updated it so that the player class can handle player ids. @sprouviere will be sending me his updates when he finishes this next round. With that we will get entity classes that handle names instead of ids as well as things like "baby" and stairs and such. I'm not going to mess with any of that code until I get his (he doesn't use github, so I'll merge things in slightly manually.)

His is the mcpi2 which won't fully work with this raspberryjuice2 yet, since it mcpi2 uses entity names and raspberryjuice2 doesn't, so we're a week out from things working well together.

@acs
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acs commented Jun 30, 2020

Cool guys! I have all these pieces in mind because this Raspberry Pi API es the main renderer in https://github.com/Voxelers/mcthings So I will be more than happy testing all your code (plugin and python lib).

Do you plan to adhere yourself to the current API or do you plan to extend it?

@lasteamlab
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lasteamlab commented Jun 30, 2020 via email

@testmc76
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testmc76 commented Jul 4, 2020

Hello! Good work.
Сan i ask to add the getBlockWithData function at the beginning

@testmc76
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In CmdWorld.java on line 49: } else if (command.equals("world.getBlockWithData")) { - need to remove "world"?

Even after the fix, it is not possible to save and restore the structure, maybe you can tell me how to do it?

@lasteamlab
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lasteamlab commented Jul 12, 2020 via email

@testmc76
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I'll look at this tomorrow probably. I haven't played with that command (this is a fork). I'm not sure what you're trying to do with it, though. This should just return the data for one block.

Thanks. I want to save structures from one world and build them in another world using a script.
Example scripts:
Save_load.zip

@lasteamlab
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lasteamlab commented Jul 14, 2020 via email

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