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VncSharp.sln VncSharpCore.sln

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@@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.0.31919.166
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VncSharp", "VncSharp\VncSharp.csproj", "{E0695F0F-0FAF-44BC-AE55-A1FCBFE70271}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VncSharpCore", "VncSharpCore\VncSharpCore.csproj", "{E0695F0F-0FAF-44BC-AE55-A1FCBFE70271}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution

VncSharp/ConnectEventArgs.cs VncSharpCore/ConnectEventArgs.cs

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using System;
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namespace VncSharp
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namespace VncSharpCore
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{
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/// <summary>
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/// Used in connection with the ConnectComplete event. Contains information about the remote desktop useful for setting-up the client's GUI.

VncSharp/EncodedRectangleFactory.cs VncSharpCore/EncodedRectangleFactory.cs

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using System.Diagnostics;
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using System.Drawing;
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using VncSharp.Encodings;
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using VncSharpCore.Encodings;
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namespace VncSharp
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namespace VncSharpCore
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{
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/// <summary>
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/// Factory class used to create derived EncodedRectangle objects at runtime based on data sent by VNC Server.

VncSharp/Encodings/CPixelReader.cs VncSharpCore/Encodings/CPixelReader.cs

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using System.IO;
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// A compressed PixelReader.

VncSharp/Encodings/CoRreRectangle.cs VncSharpCore/Encodings/CoRreRectangle.cs

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// FIXME: I can't understand why yet, but under the Xvnc server in Unix (v. 3.3.7), this doesn't work.
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// Everything is fine using the Windows server!?
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// Implementation of CoRRE encoding, as well as drawing support. See RFB Protocol document v. 3.8 section 6.5.4.

VncSharp/Encodings/CopyRectRectangle.cs VncSharpCore/Encodings/CopyRectRectangle.cs

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using System.Drawing;
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using System.Drawing.Imaging;
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// Implementation of CopyRect encoding, as well as drawing support. See RFB Protocol document v. 3.8 section 6.5.2.

VncSharp/Encodings/EncodedRectangle.cs VncSharpCore/Encodings/EncodedRectangle.cs

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using System.Drawing;
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using System.Drawing.Imaging;
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// Abstract class representing an Encoded Rectangle to be read, decoded, and drawn.

VncSharp/Encodings/HextileRectangle.cs VncSharpCore/Encodings/HextileRectangle.cs

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using System.Drawing;
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// Implementation of Hextile encoding, as well as drawing support. See RFB Protocol document v. 3.8 section 6.5.5.

VncSharp/Encodings/PixelReader.cs VncSharpCore/Encodings/PixelReader.cs

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using System.IO;
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// Used to read the appropriate number of bytes from the server based on the

VncSharp/Encodings/PixelReader16.cs VncSharpCore/Encodings/PixelReader16.cs

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using System.IO;
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// A 16-bit PixelReader.

VncSharp/Encodings/PixelReader32.cs VncSharpCore/Encodings/PixelReader32.cs

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using System.IO;
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// A 32-bit PixelReader.

VncSharp/Encodings/PixelReader8.cs VncSharpCore/Encodings/PixelReader8.cs

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using System.IO;
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// An 8-bit PixelReader

VncSharp/Encodings/RawRectangle.cs VncSharpCore/Encodings/RawRectangle.cs

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using System.Drawing;
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// Implementation of Raw encoding, as well as drawing support. See RFB Protocol document v. 3.8 section 6.5.1.

VncSharp/Encodings/RreRectangle.cs VncSharpCore/Encodings/RreRectangle.cs

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using System.Drawing;
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// Implementation of RRE encoding, as well as drawing support. See RFB Protocol document v. 3.8 section 6.5.3.

VncSharp/Encodings/ZrleRectangle.cs VncSharpCore/Encodings/ZrleRectangle.cs

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using System;
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using System.Drawing;
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namespace VncSharp.Encodings
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namespace VncSharpCore.Encodings
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{
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/// <summary>
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/// Implementation of ZRLE encoding, as well as drawing support. See RFB Protocol document v. 3.8 section 6.6.5.

VncSharp/Framebuffer.cs VncSharpCore/Framebuffer.cs

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using System;
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using System.Drawing;
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// ReSharper disable ArrangeAccessorOwnerBody
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namespace VncSharp
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namespace VncSharpCore
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{
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/// <summary>
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/// Properties of a VNC Framebuffer, and its Pixel Format.

VncSharp/IDesktopUpdater.cs VncSharpCore/IDesktopUpdater.cs

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using System.Drawing;
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namespace VncSharp
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namespace VncSharpCore
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{
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/// <summary>
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/// Classes that implement IDesktopUpdater are used to update and Draw on a local Bitmap representation of the remote desktop.

VncSharp/IVncInputPolicy.cs VncSharpCore/IVncInputPolicy.cs

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using System.Drawing;
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namespace VncSharp
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namespace VncSharpCore
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{
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/// <summary>
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/// A strategy encapsulating mouse/keyboard input. Used by VncClient.

VncSharp/KeyboardHook.cs VncSharpCore/KeyboardHook.cs

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using System.Diagnostics;
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using System.Runtime.InteropServices;
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namespace VncSharp
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namespace VncSharpCore
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{
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public class KeyboardHook
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{

VncSharp/NativeMethods.cs VncSharpCore/NativeMethods.cs

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using System;
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using System.Runtime.InteropServices;
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namespace VncSharp
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namespace VncSharpCore
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{
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public static class NativeMethods
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{

VncSharp/PasswordDialog.cs VncSharpCore/PasswordDialog.cs

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using System.ComponentModel;
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using System.Windows.Forms;
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// ReSharper disable ArrangeAccessorOwnerBody
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namespace VncSharp
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namespace VncSharpCore
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{
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/// <summary>
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/// A simple GUI Form for obtaining a user's password. More elaborate interfaces could be used, but this is the default.
File renamed without changes.

VncSharpCore/Properties/Resources.Designer.cs

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Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
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<data name="vncviewer" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\vncviewer.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>

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