Skip to content

Commit 7cba871

Browse files
committed
Initial commit
0 parents  commit 7cba871

File tree

179 files changed

+19685
-0
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

179 files changed

+19685
-0
lines changed

.gitignore

Lines changed: 76 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,76 @@
1+
# This .gitignore file should be placed at the root of your Unity project directory
2+
#
3+
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
4+
#
5+
/[Ll]ibrary/
6+
/[Tt]emp/
7+
/[Oo]bj/
8+
/[Bb]uild/
9+
/[Bb]uilds/
10+
/[Ll]ogs/
11+
/[Uu]ser[Ss]ettings/
12+
/Assets/[Pp]lugins/
13+
14+
# MemoryCaptures can get excessive in size.
15+
# They also could contain extremely sensitive data
16+
/[Mm]emoryCaptures/
17+
18+
# Asset meta data should only be ignored when the corresponding asset is also ignored
19+
!/[Aa]ssets/**/*.meta
20+
21+
# Uncomment this line if you wish to ignore the asset store tools plugin
22+
# /[Aa]ssets/AssetStoreTools*
23+
24+
# Autogenerated Jetbrains Rider plugin
25+
/[Aa]ssets/Plugins/Editor/JetBrains*
26+
27+
# Visual Studio cache directory
28+
.vs/
29+
30+
# Gradle cache directory
31+
.gradle/
32+
33+
# Autogenerated VS/MD/Consulo solution and project files
34+
ExportedObj/
35+
.consulo/
36+
*.csproj
37+
*.unityproj
38+
*.sln
39+
*.suo
40+
*.tmp
41+
*.user
42+
*.userprefs
43+
*.pidb
44+
*.booproj
45+
*.svd
46+
*.pdb
47+
*.mdb
48+
*.opendb
49+
*.VC.db
50+
51+
# Autogenerated Rider files
52+
.idea/
53+
54+
# Unity3D generated meta files
55+
*.pidb.meta
56+
*.pdb.meta
57+
*.mdb.meta
58+
59+
# Unity3D generated file on crash reports
60+
sysinfo.txt
61+
62+
# Builds
63+
*.apk
64+
*.aab
65+
*.unitypackage
66+
67+
# Crashlytics generated file
68+
crashlytics-build.properties
69+
70+
# Packed Addressables
71+
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
72+
73+
# Temporary auto-generated Android Assets
74+
/[Aa]ssets/[Ss]treamingAssets/aa.meta
75+
/[Aa]ssets/[Ss]treamingAssets/aa/*
76+
.vsconfig

Assets/Plugins.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/Prefabs.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/Prefabs/SpatialCube.prefab

Lines changed: 85 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,85 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!1 &2096871491015575517
4+
GameObject:
5+
m_ObjectHideFlags: 0
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
serializedVersion: 6
10+
m_Component:
11+
- component: {fileID: 7519133610649336781}
12+
- component: {fileID: 1769917835957760068}
13+
- component: {fileID: 6285110771000791435}
14+
m_Layer: 0
15+
m_Name: SpatialCube
16+
m_TagString: Untagged
17+
m_Icon: {fileID: 0}
18+
m_NavMeshLayer: 0
19+
m_StaticEditorFlags: 0
20+
m_IsActive: 1
21+
--- !u!4 &7519133610649336781
22+
Transform:
23+
m_ObjectHideFlags: 0
24+
m_CorrespondingSourceObject: {fileID: 0}
25+
m_PrefabInstance: {fileID: 0}
26+
m_PrefabAsset: {fileID: 0}
27+
m_GameObject: {fileID: 2096871491015575517}
28+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
29+
m_LocalPosition: {x: 3.2688303, y: 2.4323516, z: 4.077984}
30+
m_LocalScale: {x: 0.25, y: 0.25, z: 0.25}
31+
m_ConstrainProportionsScale: 0
32+
m_Children: []
33+
m_Father: {fileID: 0}
34+
m_RootOrder: 4
35+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
36+
--- !u!33 &1769917835957760068
37+
MeshFilter:
38+
m_ObjectHideFlags: 0
39+
m_CorrespondingSourceObject: {fileID: 0}
40+
m_PrefabInstance: {fileID: 0}
41+
m_PrefabAsset: {fileID: 0}
42+
m_GameObject: {fileID: 2096871491015575517}
43+
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
44+
--- !u!23 &6285110771000791435
45+
MeshRenderer:
46+
m_ObjectHideFlags: 0
47+
m_CorrespondingSourceObject: {fileID: 0}
48+
m_PrefabInstance: {fileID: 0}
49+
m_PrefabAsset: {fileID: 0}
50+
m_GameObject: {fileID: 2096871491015575517}
51+
m_Enabled: 1
52+
m_CastShadows: 1
53+
m_ReceiveShadows: 1
54+
m_DynamicOccludee: 1
55+
m_StaticShadowCaster: 0
56+
m_MotionVectors: 1
57+
m_LightProbeUsage: 1
58+
m_ReflectionProbeUsage: 1
59+
m_RayTracingMode: 2
60+
m_RayTraceProcedural: 0
61+
m_RenderingLayerMask: 1
62+
m_RendererPriority: 0
63+
m_Materials:
64+
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
65+
m_StaticBatchInfo:
66+
firstSubMesh: 0
67+
subMeshCount: 0
68+
m_StaticBatchRoot: {fileID: 0}
69+
m_ProbeAnchor: {fileID: 0}
70+
m_LightProbeVolumeOverride: {fileID: 0}
71+
m_ScaleInLightmap: 1
72+
m_ReceiveGI: 1
73+
m_PreserveUVs: 0
74+
m_IgnoreNormalsForChartDetection: 0
75+
m_ImportantGI: 0
76+
m_StitchLightmapSeams: 1
77+
m_SelectedEditorRenderState: 3
78+
m_MinimumChartSize: 4
79+
m_AutoUVMaxDistance: 0.5
80+
m_AutoUVMaxAngle: 89
81+
m_LightmapParameters: {fileID: 0}
82+
m_SortingLayerID: 0
83+
m_SortingLayer: 0
84+
m_SortingOrder: 0
85+
m_AdditionalVertexStreams: {fileID: 0}

Assets/Prefabs/SpatialCube.prefab.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/Prefabs/SpatialSphere.prefab

Lines changed: 85 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,85 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!1 &4001035552961710367
4+
GameObject:
5+
m_ObjectHideFlags: 0
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
serializedVersion: 6
10+
m_Component:
11+
- component: {fileID: 4767795662249209376}
12+
- component: {fileID: 6432097202235763029}
13+
- component: {fileID: 3661581031877756632}
14+
m_Layer: 0
15+
m_Name: SpatialSphere
16+
m_TagString: Untagged
17+
m_Icon: {fileID: 0}
18+
m_NavMeshLayer: 0
19+
m_StaticEditorFlags: 0
20+
m_IsActive: 1
21+
--- !u!4 &4767795662249209376
22+
Transform:
23+
m_ObjectHideFlags: 0
24+
m_CorrespondingSourceObject: {fileID: 0}
25+
m_PrefabInstance: {fileID: 0}
26+
m_PrefabAsset: {fileID: 0}
27+
m_GameObject: {fileID: 4001035552961710367}
28+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
29+
m_LocalPosition: {x: 3.2688303, y: 2.4323516, z: 4.077984}
30+
m_LocalScale: {x: 0.25, y: 0.25, z: 0.25}
31+
m_ConstrainProportionsScale: 0
32+
m_Children: []
33+
m_Father: {fileID: 0}
34+
m_RootOrder: 5
35+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
36+
--- !u!33 &6432097202235763029
37+
MeshFilter:
38+
m_ObjectHideFlags: 0
39+
m_CorrespondingSourceObject: {fileID: 0}
40+
m_PrefabInstance: {fileID: 0}
41+
m_PrefabAsset: {fileID: 0}
42+
m_GameObject: {fileID: 4001035552961710367}
43+
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
44+
--- !u!23 &3661581031877756632
45+
MeshRenderer:
46+
m_ObjectHideFlags: 0
47+
m_CorrespondingSourceObject: {fileID: 0}
48+
m_PrefabInstance: {fileID: 0}
49+
m_PrefabAsset: {fileID: 0}
50+
m_GameObject: {fileID: 4001035552961710367}
51+
m_Enabled: 1
52+
m_CastShadows: 1
53+
m_ReceiveShadows: 1
54+
m_DynamicOccludee: 1
55+
m_StaticShadowCaster: 0
56+
m_MotionVectors: 1
57+
m_LightProbeUsage: 1
58+
m_ReflectionProbeUsage: 1
59+
m_RayTracingMode: 2
60+
m_RayTraceProcedural: 0
61+
m_RenderingLayerMask: 1
62+
m_RendererPriority: 0
63+
m_Materials:
64+
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
65+
m_StaticBatchInfo:
66+
firstSubMesh: 0
67+
subMeshCount: 0
68+
m_StaticBatchRoot: {fileID: 0}
69+
m_ProbeAnchor: {fileID: 0}
70+
m_LightProbeVolumeOverride: {fileID: 0}
71+
m_ScaleInLightmap: 1
72+
m_ReceiveGI: 1
73+
m_PreserveUVs: 0
74+
m_IgnoreNormalsForChartDetection: 0
75+
m_ImportantGI: 0
76+
m_StitchLightmapSeams: 1
77+
m_SelectedEditorRenderState: 3
78+
m_MinimumChartSize: 4
79+
m_AutoUVMaxDistance: 0.5
80+
m_AutoUVMaxAngle: 89
81+
m_LightmapParameters: {fileID: 0}
82+
m_SortingLayerID: 0
83+
m_SortingLayer: 0
84+
m_SortingOrder: 0
85+
m_AdditionalVertexStreams: {fileID: 0}

Assets/Prefabs/SpatialSphere.prefab.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/Scenes.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

0 commit comments

Comments
 (0)