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Minimalize template.
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.gitignore

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# ====== #
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# Autogenerated VS/MD solution and project files
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# ====== #
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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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[Bb]uild/
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[Bb]uilds/
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[Ll]ogs/
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Assets/AssetStoreTools*
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# Visual Studio 2015 cache directory
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/.vs/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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# ====== #
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# ReSharper is a .NET coding add-in
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# ====== #
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_ReSharper*/
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*.[Rr]e[Ss]harper
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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# ====== #
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# DotCover is a Code Coverage Tool
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# ====== #
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*.dotCover
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# ====== #
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# NCrunch
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# ====== #
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*.ncrunch*
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.*crunch*.local.xml
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# ====== #
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# Unity3D Generated File On Crash Reports
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# ====== #
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sysinfo.txt
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# ====== #
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# OS Generated
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# ====== #
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.DS_Store*
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._*
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.Spotlight-V100
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.Trashes
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ehthumbs.db
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Thumbs.db
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$RECYCLE.BIN/
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Desktop.ini
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# ====== #
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# Blender backup files
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# ====== #
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*.blend[1-9]
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*.blend[1-9].meta
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# ====== #
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# Sourcetree backup files #
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# ====== #
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*.orig
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*.orig.meta
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# ====== #
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# Visual Code files
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# ====== #
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VSCode.meta
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VSCode/*
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.vscode
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# ====== #
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# Others #
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# ====== #
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.~lock.*
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.vs/
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*_backup
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*_backup.meta
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*.~*#*
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/_site
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*/obj/*
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Documentation~/api/*
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Documentation~/manual/changelog.*
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# Builds
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*.apk
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*.unitypackage

CHANGELOG.md

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# Change Log:
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## 1.4.2
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## 0.1.0
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- Enhancement: adding conditionals to [`.github/workflows/documentation.yml`](https://github.com/OmiyaGames/template-unity-package/blob/master/.github/workflows/documentation.yml) and [`.github/workflows/mirror.yml`](https://github.com/OmiyaGames/template-unity-package/blob/master/.github/workflows/mirror.yml) to prevent the jobs from running on other repos copying this template automatically. Added comments, and updated documentation indicating these conditional's purpose, and how to remove them.
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## 1.4.1
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- Enhancement: changing the mirror action to [this one](https://github.com/marketplace/actions/mirroring-repository).
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## 1.4.0
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- Feature: added Github Action to mirror the repository to [`Bitbucket`](https://bitbucket.org/OmiyaGames/template-unity-package) automatically. This new file is available here: [`.github/workflows/mirror.yml`](https://github.com/OmiyaGames/template-unity-package/blob/master/.github/workflows/mirror.yml).
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- Enhancement: updated [Customize Package manual](https://omiyagames.github.io/template-unity-package/manual/customizePackage.html) talking about what files from `.github` can be deleted or edited.
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## 1.3.1
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- Typo: Fixed the documentation build status badge in [`README.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/README.md).
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## 1.3.0
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- Feature: added Github Action to auto-generate documentation in the [`Documentation~`](https://github.com/OmiyaGames/template-unity-package/blob/master/Documentation~) folder using [DocFX for Unity](https://github.com/NormandErwan/DocFxForUnity) project as reference.
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- Feature: adding Github feature, sponsorship! The `FUNDING.yml` file in `.github` folder adds a sponsorship button on Github with a link to [Ko-Fi](https://ko-fi.com/omiyagames).
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- Enhancement: Updated [`README.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/README.md) to link to the newly-generated documentation, and provide better installation instructions.
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## 1.2.2
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- Enhancement: making the platform [`OmiyaGames.Template.Editor.asmdef`](https://github.com/OmiyaGames/template-unity-package/blob/master/Editor/OmiyaGames.Template.Editor.asmdef) and [`OmiyaGames.Template.Editor.Tests.asmdef`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/OmiyaGames.Template.Editor.Tests.asmdef) supports to only the editor.
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## 1.2.1
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- Rename: `EditorExampleTest.cs` to [`TestEditorExample.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/TestEditorExample.cs). Updated class name along with it.
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- Rename: `RuntimeExampleTest.cs` to [`TestRuntimeExample.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/TestRuntimeExample.cs). Updated class name along with it.
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- Typo: Removed `[CustomEditor(typeof(RuntimeExample))]` attribute from [`EditorExampleTest.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/TestEditorExample.cs). It serves no purpose.
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- Typo: Removed `[CustomEditor(typeof(RuntimeExample))]` attribute from [`EditorExampleTest.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/TestEditorExample.cs). It serves no purpose.
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## 1.2.0
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- Feature: Updated the [`Tests`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests) assembly definition files and example scripts with proper configuration for editing/creating new unit test scripts. Also updated [`package.json`](https://github.com/OmiyaGames/template-unity-package/blob/master/package.json) with NUnit as a required dependency.
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- Enhancement: Added significantly more information in [`README.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/README.md) so other people can use a more fleshed-out markdown format to start their documentation.
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- Enhancement: Changing [`package.json`](https://github.com/OmiyaGames/template-unity-package/blob/master/package.json) into a type -> Tool, and added one more keyword.
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- Enhancement: Noting [`THIRD PARTY NOTICES.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/THIRD%20PARTY%20NOTICES.md) is just an example, and this project doesn't actually use any 3rd party tools yet (besides unit testing, but I think that's already implied).
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## 1.1.0
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- Feature: adding a [`Documentation~/Doxyfile`](https://github.com/OmiyaGames/template-unity-package/blob/master/Documentation~/Doxyfile) to make generating [Doxygen](http://doxygen.nl/) files a little easier.
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## 1.0.2
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- Typo: renaming `Documentation~/index.md` to [`Documentation~/Template.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/Documentation~/Template.md) to match Unity recommendation.
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## 1.0.1
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- Bug fix: [`Editor/EditorExample.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Editor/EditorExample.cs) now compiles properly.
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- Typo: updated namespace in [`Tests/Editor/EditorExampleTest.cs`](https://github.com/OmiyaGames/template-unity-package/blob/master/Tests/Editor/EditorExampleTest.cs) to inlucde `Test`.
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- Typo: changing the [`THIRD PARTY NOTICES.md`](https://github.com/OmiyaGames/template-unity-package/blob/master/THIRD%20PARTY%20NOTICES.md) Credits section to use a list, so each field is in its own line.
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## 1.0.0
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- Initial release:
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- Confirmed the template project works by battle-testing it to [Omiya Games - Common](https://github.com/OmiyaGames/omiya-games-common) package.
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- Updated every text to be more generic.
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- Start Project:
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- ...

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