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[Markdown] [Web/API] Fix unconvertible strong/code markup (#8544)
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files/en-us/web/api/animation/currenttime/index.html

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---
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<p>{{APIRef("Web Animations")}}{{SeeCompatTable}}</p>
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<p>The <code><strong>Animation</strong></code><strong><code>.currentTime</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> returns and sets the current time value of the animation in milliseconds, whether running or paused.</p>
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<p>The <strong><code>Animation.currentTime</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> returns and sets the current time value of the animation in milliseconds, whether running or paused.</p>
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<p>If the animation lacks a {{domxref("AnimationTimeline", "timeline")}}, is inactive, or hasn't been played yet, <code>currentTime</code>'s return value is <code>null</code>.</p>
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files/en-us/web/api/animation/effect/index.html

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---
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<div>{{ SeeCompatTable() }} {{ APIRef("Web Animations") }}</div>
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<p>The <code><strong>Animation</strong></code><strong><code>.effect</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> gets and sets the target effect of an animation. The target effect may be either an effect object of a type based on {{domxref("AnimationEffect")}}, such as {{domxref("KeyframeEffect")}}, or <code>null</code>.</p>
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<p>The <strong><code>Animation.effect</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> gets and sets the target effect of an animation. The target effect may be either an effect object of a type based on {{domxref("AnimationEffect")}}, such as {{domxref("KeyframeEffect")}}, or <code>null</code>.</p>
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<h2 id="Syntax">Syntax</h2>
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files/en-us/web/api/animation/finished/index.html

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---
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<p>{{ SeeCompatTable() }}{{ APIRef("Web Animations") }}</p>
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<p>The <code><strong>Animation</strong></code><strong><code>.finished</code></strong> read-only property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> returns a {{jsxref("Promise")}} which resolves once the animation has finished playing.</p>
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<p>The <strong><code>Animation.finished</code></strong> read-only property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> returns a {{jsxref("Promise")}} which resolves once the animation has finished playing.</p>
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<div class="note">
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<p><strong>Note:</strong> Every time the animation leaves the <code>finished</code> play state (that is, when it starts playing again), a new <code>Promise</code> is created for this property. The new <code>Promise</code> will resolve once the new animation sequence has completed.</p>

files/en-us/web/api/animation/id/index.html

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---
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<p>{{ SeeCompatTable() }}{{ APIRef("Web Animations") }}</p>
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<p>The <code><strong>Animation</strong></code><strong><code>.id</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> returns or sets a string used to identify the animation.</p>
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<p>The <strong><code>Animation.id</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> returns or sets a string used to identify the animation.</p>
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<h2 id="Syntax">Syntax</h2>
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files/en-us/web/api/animation/pending/index.html

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<p>{{APIRef("Web Animations")}}{{SeeCompatTable}}</p>
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<p>The read-only <code><strong>Animation</strong></code><strong><code>.pending</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> indicates whether the animation is currently waiting for an asynchronous operation such as initiating playback or pausing a running animation.</p>
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<p>The read-only <strong><code>Animation.pending</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> indicates whether the animation is currently waiting for an asynchronous operation such as initiating playback or pausing a running animation.</p>
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<h2 id="Syntax">Syntax</h2>
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files/en-us/web/api/animation/playbackrate/index.html

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---
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<p>{{APIRef("Web Animations")}}{{SeeCompatTable}}</p>
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<p>The <code><strong>Animation</strong></code><strong><code>.playbackRate</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> returns or sets the playback rate of the animation.</p>
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<p>The <strong><code>Animation.playbackRate</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> returns or sets the playback rate of the animation.</p>
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<p>Animations have a <strong>playback rate</strong> that provides a scaling factor from the rate of change of the animation's {{domxref("DocumentTimeline", "timeline")}} time values to the animation’s current time. The playback rate is initially <code>1</code>.</p>
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files/en-us/web/api/animation/playstate/index.html

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---
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<p>{{APIRef("Web Animations")}}{{SeeCompatTable}}</p>
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<p>The <code><strong>Animation</strong></code><strong><code>.playState</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> returns and sets an enumerated value describing the playback state of an animation.</p>
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<p>The <strong><code>Animation.playState</code></strong> property of the <a href="/en-US/docs/Web/API/Web_Animations_API">Web Animations API</a> returns and sets an enumerated value describing the playback state of an animation.</p>
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<div class="note">
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<p><strong>Note:</strong> This property is read-only for CSS Animations and Transitions.</p>

files/en-us/web/api/cachestorage/delete/index.html

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---
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<p>{{APIRef("Service Workers API")}}</p>
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<p>The <code><strong>delete</strong></code><strong><code>()</code></strong> method of the
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<p>The <strong><code>delete()</code></strong> method of the
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{{domxref("CacheStorage")}} interface finds the {{domxref("Cache")}} object matching the
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<code>cacheName</code>, and if found, deletes the {{domxref("Cache")}} object and
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returns a {{jsxref("Promise")}} that resolves to <code>true</code>. If no

files/en-us/web/api/cachestorage/keys/index.html

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<p>{{APIRef("Service Workers API")}}</p>
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<p>The
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<code><strong>keys</strong></code><strong><code>()</code></strong> method of the
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<strong><code>keys()</code></strong> method of the
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{{domxref("CacheStorage")}} interface returns a {{jsxref("Promise")}} that will
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resolve with an array containing strings corresponding to all of the named
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{{domxref("Cache")}} objects tracked by the {{domxref("CacheStorage")}} object in the

files/en-us/web/api/canvasgradient/addcolorstop/index.html

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<div>{{APIRef("Canvas API")}}</div>
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<p>The
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<code><strong>CanvasGradient</strong></code><strong><code>.addColorStop()</code></strong>
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<strong><code>CanvasGradient.addColorStop()</code></strong>
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method adds a new color stop, defined by an <code>offset</code> and a
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<code>color</code>, to a given canvas gradient.</p>
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files/en-us/web/api/canvaspattern/settransform/index.html

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<div>{{APIRef("Canvas API")}}</div>
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<p>The
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<code><strong>CanvasPattern</strong></code><strong><code>.setTransform()</code></strong>
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<strong><code>CanvasPattern.setTransform()</code></strong>
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method uses an {{domxref("SVGMatrix")}} or {{domxref("DOMMatrix")}} object as the
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pattern's transformation matrix and invokes it on the pattern.</p>
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files/en-us/web/api/canvasrenderingcontext2d/arc/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.arc()</code></strong>
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<strong><code>CanvasRenderingContext2D.arc()</code></strong>
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method of the <a href="/en-US/docs/Web/API/CanvasRenderingContext2D">Canvas 2D API
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</a>adds a circular arc to the current sub-path.</p>
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files/en-us/web/api/canvasrenderingcontext2d/arcto/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.arcTo()</code></strong>
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<strong><code>CanvasRenderingContext2D.arcTo()</code></strong>
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method of the Canvas 2D API adds a circular arc to the current sub-path, using the given
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control points and radius. The arc is automatically connected to the path's latest point
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with a straight line, if necessary for the specified parameters.</p>

files/en-us/web/api/canvasrenderingcontext2d/beginpath/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.beginPath()</code></strong>
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<strong><code>CanvasRenderingContext2D.beginPath()</code></strong>
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method of the Canvas 2D API starts a new path by emptying the list of sub-paths. Call
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this method when you want to create a new path.</p>
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files/en-us/web/api/canvasrenderingcontext2d/beziercurveto/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.bezierCurveTo()</code></strong>
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<strong><code>CanvasRenderingContext2D.bezierCurveTo()</code></strong>
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method of the Canvas 2D API adds a cubic <a
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href="https://en.wikipedia.org/wiki/B%C3%A9zier_curve">Bézier curve</a> to the current
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sub-path. It requires three points: the first two are control points and the third one

files/en-us/web/api/canvasrenderingcontext2d/clearrect/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.clearRect()</code></strong>
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<strong><code>CanvasRenderingContext2D.clearRect()</code></strong>
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method of the Canvas 2D API erases the pixels in a rectangular area by setting them to
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transparent black.</p>
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files/en-us/web/api/canvasrenderingcontext2d/clip/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.clip()</code></strong>
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<strong><code>CanvasRenderingContext2D.clip()</code></strong>
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method of the Canvas 2D API turns the current or given path into the current clipping
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region. The previous clipping region, if any, is intersected with the current or given
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path to create the new clipping region.</p>

files/en-us/web/api/canvasrenderingcontext2d/closepath/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.closePath()</code></strong>
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<strong><code>CanvasRenderingContext2D.closePath()</code></strong>
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method of the Canvas 2D API attempts to add a straight line from the current point to
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the start of the current sub-path. If the shape has already been closed or has only one
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point, this function does nothing.</p>

files/en-us/web/api/canvasrenderingcontext2d/createlineargradient/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.createLinearGradient()</code></strong>
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<strong><code>CanvasRenderingContext2D.createLinearGradient()</code></strong>
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method of the Canvas 2D API creates a gradient along the line connecting two given
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coordinates.</p>
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files/en-us/web/api/canvasrenderingcontext2d/createpattern/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.createPattern()</code></strong>
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<strong><code>CanvasRenderingContext2D.createPattern()</code></strong>
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method of the Canvas 2D API creates a pattern using the specified image and repetition.
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This method returns a {{domxref("CanvasPattern")}}.</p>
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files/en-us/web/api/canvasrenderingcontext2d/createradialgradient/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.createRadialGradient()</code></strong>
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<strong><code>CanvasRenderingContext2D.createRadialGradient()</code></strong>
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method of the Canvas 2D API creates a radial gradient using the size and coordinates of
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two circles.</p>
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files/en-us/web/api/canvasrenderingcontext2d/currenttransform/index.html

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<div>{{deprecated_header}}{{non-standard_header}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.currentTransform</code></strong>
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<strong><code>CanvasRenderingContext2D.currentTransform</code></strong>
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property of the Canvas 2D API returns or sets a {{domxref("DOMMatrix")}} (current
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specification) or {{domxref("SVGMatrix")}} {{deprecated_inline}} (old specification)
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object for the current transformation matrix.</p>

files/en-us/web/api/canvasrenderingcontext2d/direction/index.html

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<div>{{APIRef}} {{SeeCompatTable}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.direction</code></strong>
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<strong><code>CanvasRenderingContext2D.direction</code></strong>
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property of the Canvas 2D API specifies the current text direction used to draw text.
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</p>
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files/en-us/web/api/canvasrenderingcontext2d/drawfocusifneeded/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.drawFocusIfNeeded()</code></strong>
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<strong><code>CanvasRenderingContext2D.drawFocusIfNeeded()</code></strong>
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method of the Canvas 2D API draws a focus ring around the current or given path, if the
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specified element is focused.</p>
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files/en-us/web/api/canvasrenderingcontext2d/drawwindow/index.html

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<div>{{APIRef}} {{deprecated_header}}</div>
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<p>The deprecated, non-standard and internal only
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.drawWindow()</code></strong>
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<strong><code>CanvasRenderingContext2D.drawWindow()</code></strong>
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method of the Canvas 2D API renders a region of a window into the <code>canvas</code>.
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The contents of the window's viewport are rendered, ignoring viewport clipping and
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scrolling.</p>

files/en-us/web/api/canvasrenderingcontext2d/ellipse/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.ellipse()</code></strong>
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<strong><code>CanvasRenderingContext2D.ellipse()</code></strong>
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method of the Canvas 2D API adds an elliptical arc to the current sub-path.</p>
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<h2 id="Syntax">Syntax</h2>

files/en-us/web/api/canvasrenderingcontext2d/fill/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.fill()</code></strong>
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<strong><code>CanvasRenderingContext2D.fill()</code></strong>
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method of the Canvas 2D API fills the current or given path with the current
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{{domxref("CanvasRenderingContext2D.fillStyle", "fillStyle")}}.</p>
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files/en-us/web/api/canvasrenderingcontext2d/fillrect/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.fillRect()</code></strong>
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<strong><code>CanvasRenderingContext2D.fillRect()</code></strong>
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method of the Canvas 2D API draws a rectangle that is filled according to the current
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{{domxref("CanvasRenderingContext2D.fillStyle", "fillStyle")}}.</p>
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files/en-us/web/api/canvasrenderingcontext2d/fillstyle/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.fillStyle</code></strong>
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<strong><code>CanvasRenderingContext2D.fillStyle</code></strong>
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property of the <a href="/en-US/docs/Web/API/Canvas_API">Canvas 2D API</a> specifies the
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color, gradient, or pattern to use inside shapes. The default style is <code>#000</code>
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(black).</p>

files/en-us/web/api/canvasrenderingcontext2d/filter/index.html

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<div>{{APIRef}} {{SeeCompatTable}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.filter</code></strong>
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<strong><code>CanvasRenderingContext2D.filter</code></strong>
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property of the Canvas 2D API provides filter effects such as blurring and grayscaling.
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It is similar to the CSS {{cssxref("filter")}} property and accepts the same values.</p>
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files/en-us/web/api/canvasrenderingcontext2d/font/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.font</code></strong>
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<strong><code>CanvasRenderingContext2D.font</code></strong>
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property of the Canvas 2D API specifies the current text style to use when drawing text.
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This string uses the same syntax as the <a href="/en-US/docs/Web/CSS/font">CSS font</a>
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specifier.</p>

files/en-us/web/api/canvasrenderingcontext2d/gettransform/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.getTransform()</code></strong>
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<strong><code>CanvasRenderingContext2D.getTransform()</code></strong>
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method of the Canvas 2D API retrieves the current transformation matrix being applied to
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the context.</p>
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files/en-us/web/api/canvasrenderingcontext2d/globalalpha/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.globalAlpha</code></strong>
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<strong><code>CanvasRenderingContext2D.globalAlpha</code></strong>
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property of the Canvas 2D API specifies the alpha (transparency) value that is applied
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to shapes and images before they are drawn onto the canvas.</p>
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files/en-us/web/api/canvasrenderingcontext2d/globalcompositeoperation/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.globalCompositeOperation</code></strong>
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<strong><code>CanvasRenderingContext2D.globalCompositeOperation</code></strong>
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property of the Canvas 2D API sets the type of compositing operation to apply when
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drawing new shapes.</p>
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files/en-us/web/api/canvasrenderingcontext2d/ispointinpath/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.isPointInPath()</code></strong>
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<strong><code>CanvasRenderingContext2D.isPointInPath()</code></strong>
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method of the Canvas 2D API reports whether or not the specified point is contained in
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the current path.</p>
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files/en-us/web/api/canvasrenderingcontext2d/ispointinstroke/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.isPointInStroke()</code></strong>
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<strong><code>CanvasRenderingContext2D.isPointInStroke()</code></strong>
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method of the Canvas 2D API reports whether or not the specified point is inside the
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area contained by the stroking of a path.</p>
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files/en-us/web/api/canvasrenderingcontext2d/linecap/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.lineCap</code></strong>
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<strong><code>CanvasRenderingContext2D.lineCap</code></strong>
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property of the Canvas 2D API determines the shape used to draw the end points of lines.
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</p>
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files/en-us/web/api/canvasrenderingcontext2d/linedashoffset/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.lineDashOffset</code></strong>
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<strong><code>CanvasRenderingContext2D.lineDashOffset</code></strong>
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property of the Canvas 2D API sets the line dash offset, or "phase."</p>
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<div class="notecard note">

files/en-us/web/api/canvasrenderingcontext2d/linejoin/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.lineJoin</code></strong>
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<strong><code>CanvasRenderingContext2D.lineJoin</code></strong>
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property of the Canvas 2D API determines the shape used to join two line segments where
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they meet.</p>
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files/en-us/web/api/canvasrenderingcontext2d/linewidth/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.lineWidth</code></strong>
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<strong><code>CanvasRenderingContext2D.lineWidth</code></strong>
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property of the Canvas 2D API sets the thickness of lines.</p>
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<div class="notecard note">

files/en-us/web/api/canvasrenderingcontext2d/moveto/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.moveTo()</code></strong>
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<strong><code>CanvasRenderingContext2D.moveTo()</code></strong>
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method of the Canvas 2D API begins a new sub-path at the point specified by the given
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<code>(x, y)</code> coordinates.</p>
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files/en-us/web/api/canvasrenderingcontext2d/putimagedata/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.putImageData()</code></strong>
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<strong><code>CanvasRenderingContext2D.putImageData()</code></strong>
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method of the Canvas 2D API paints data from the given {{domxref("ImageData")}} object
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onto the canvas. If a dirty rectangle is provided, only the pixels from that rectangle
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are painted. This method is not affected by the canvas transformation matrix.</p>

files/en-us/web/api/canvasrenderingcontext2d/quadraticcurveto/index.html

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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.quadraticCurveTo()</code></strong>
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<strong><code>CanvasRenderingContext2D.quadraticCurveTo()</code></strong>
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method of the Canvas 2D API adds a quadratic <a
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href="https://en.wikipedia.org/wiki/B%C3%A9zier_curve">Bézier curve</a> to the current
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sub-path. It requires two points: the first one is a control point and the second one is

files/en-us/web/api/canvasrenderingcontext2d/rect/index.html

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<div>{{APIRef}}</div>
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<p>The
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<code><strong>CanvasRenderingContext2D</strong></code><strong><code>.rect()</code></strong>
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<strong><code>CanvasRenderingContext2D.rect()</code></strong>
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method of the Canvas 2D API adds a rectangle to the current path.</p>
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<p>Like other methods that modify the current path, this method does not directly render

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