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Description
This in the REPL never returns until Ctrl+C is sent:
>>> audio.play(audio.AudioFrame())
But as soon as something else larger is played (like Sound.HAPPY) it does work until the next power cycle.
Might be related to increasing AUDIO_OUTPUT_BUFFER_SIZE
to 64, as audio.play(audio.AudioTrack(bytearray(63)))
doesn't return either, but audio.play(audio.AudioTrack(bytearray(64)))
does.