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AirSim Version/#commit: Latest (cloned from GitHub)
UE/Unity version: Unreal Engine 4.27
autopilot version:
OS Version: Window 11
What's the issue you encountered?
I am experiencing a rendering issue when using the third-person camera in AirSim with Unreal Engine 4.27. The main problem is that the map appears distorted and pixelated in the third-person view, while it looks fine in the first-person (small window) view.
Bug report
What's the issue you encountered?
I am experiencing a rendering issue when using the third-person camera in AirSim with Unreal Engine 4.27. The main problem is that the map appears distorted and pixelated in the third-person view, while it looks fine in the first-person (small window) view.
Here is a screenshot of the issue:
https://github.com/MinJuune/AirSim_Drone_Project/blob/develop/bug.png
Has anyone encountered this issue before? Is there a known fix or workaround for this?
Any help would be greatly appreciated!
Settings
How can the issue be reproduced?
Include full error message in text form
There is no explicit error message, but the rendering issue persists.
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