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Third-person camera rendering issue – distorted map view in UE 4.27 #5016

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MinJuune opened this issue Mar 12, 2025 · 0 comments
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@MinJuune
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MinJuune commented Mar 12, 2025

Bug report

  • AirSim Version/#commit: Latest (cloned from GitHub)
  • UE/Unity version: Unreal Engine 4.27
  • autopilot version:
  • OS Version: Window 11

What's the issue you encountered?

I am experiencing a rendering issue when using the third-person camera in AirSim with Unreal Engine 4.27. The main problem is that the map appears distorted and pixelated in the third-person view, while it looks fine in the first-person (small window) view.

Here is a screenshot of the issue:

https://github.com/MinJuune/AirSim_Drone_Project/blob/develop/bug.png

Has anyone encountered this issue before? Is there a known fix or workaround for this?
Any help would be greatly appreciated!

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How can the issue be reproduced?

Include full error message in text form

There is no explicit error message, but the rendering issue persists.

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