From 68a5cc3d2fb7e2d74503d045208d880300727ede Mon Sep 17 00:00:00 2001 From: Charlie DeTar Date: Thu, 21 Apr 2016 11:06:39 -0600 Subject: [PATCH] Include SESSION_MODE in both server and client --- simulatorConf.js.example | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/simulatorConf.js.example b/simulatorConf.js.example index 6e6371cf..b1772de4 100644 --- a/simulatorConf.js.example +++ b/simulatorConf.js.example @@ -13,7 +13,7 @@ module.exports = { // the range ensures that sessions fill up. "SESSION_RANGE": [0, 50], // Session mode: "randomized" or "admin". If "randomized", only - // randomized sessions will be used. + // randomized sessions will be used. Must be duplicated in "SERVER" section! "SESSION_MODE": "admin", // Disable sending of blur/focus socket traffic? "DISABLE_BLUR": true, @@ -38,6 +38,9 @@ module.exports = { "SERVER": { // The ID of the event in which to generate sessions. "EVENT_ID": 10, + // Session mode: "randomized" or "admin". If "randomized", only + // randomized sessions will be used. Must be duplicated in "CLIENT" section! + "SESSION_MODE": "admin", // The range of admin-proposed session IDs to generate in that event. "SESSION_RANGE": [0, 50], // The range of users to generate.