As shown in the images below, it seems that using 1 as prime numbers in the hash function of the HashGrid is correlating the noise pattern along the X axis. I suggest we remove 1 from the list of prime numbers.
Here an example reconstructing a 2D texture using the HashGrid.
With indexing_prime=1:

Without indexing_prime=1:

As shown in the images below, it seems that using
1as prime numbers in the hash function of theHashGridis correlating the noise pattern along the X axis. I suggest we remove1from the list of prime numbers.Here an example reconstructing a 2D texture using the HashGrid.
With

indexing_prime=1:Without

indexing_prime=1: