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Copy path9cg.c
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116 lines (92 loc) · 1.79 KB
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#include <GL/glut.h>
float x1,x2,x3,x4,y1,y2,y3,y4;
int fillFlag=0;
void edgedetect(float x1,float y1,float x2,float y2,int *le,int *re)
{
float mx,temp;
int i;
if((y2-y1)<0)
{
temp=y1;y1=y2;y2=temp;
temp=x1;x1=x2;x2=temp;
}
if((y2-y1)!=0)
mx=(x2-x1)/(y2-y1);
else
mx=x2-x1;
for(i=y1;i<=y2;i++)
{
if(x1<le[i])
le[i]=x1;
if(x1>re[i])
re[i]=x1;
x1+=mx;
}
}
void draw_pixel(int x,int y)
{
glColor3f(1.0,1.0,0.0);
glBegin(GL_POINTS);
glVertex2i(x,y);
glEnd();
}
void scanfill(float x1,float y1,float x2,float y2,float x3,float y3,float x4,float y4)
{
int le[500],re[500];
int i,j;
for(i=0;i<500;i++)
{
le[i]=500;
re[i]=0;
}
edgedetect(x1,y1,x2,y2,le,re);
edgedetect(x2,y2,x3,y3,le,re);
edgedetect(x3,y3,x4,y4,le,re);
edgedetect(x4,y4,x1,y1,le,re);
for(j=0;j<500;j++)
for(i=le[j];i<re[j];i++)
draw_pixel(i,j);
}
void display()
{
x1=200.0;y1=200.0;x2=200.0;y2=300.0;x3=300.0;y3=300.0;x4=300.0;y4=200.0;
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(0.0, 0.0, 1.0);
glBegin(GL_LINE_LOOP);
glVertex2f(x1,y1);
glVertex2f(x2,y2);
glVertex2f(x3,y3);
glVertex2f(x4,y4);
glEnd();
if(fillFlag==1)
scanfill(x1,y1,x2,y2,x3,y3,x4,y4);
glFlush();
}
void init()
{
glClearColor(1.0,1.1,1.0,1.0);
gluOrtho2D(0.0,499.0,0.0,499.0);
}
void fillMenu(int option)
{
if(option==1)
fillFlag=1;
if(option==2)
fillFlag=2;
display();
}
void main(int argc, char* argv[])
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);
glutInitWindowSize(500,500);
glutInitWindowPosition(0,0);
glutCreateWindow("Filling a Polygon using Scan-line Algorithm");
glutDisplayFunc(display);
glutCreateMenu(fillMenu);
glutAddMenuEntry("Fill Polygon",1);
glutAddMenuEntry("Empty Polygon",2);
glutAttachMenu(GLUT_RIGHT_BUTTON);
init();
glutMainLoop();
}