[QUESTION] WPF SKElement and memory consumption #1619
Replies: 6 comments
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What version of SkiaSharp are you using? Is this .NET Core or Full Framework? Also, is it possible to attach a sample that I can have a look at? You code n this issue seems to be correct, so I can't say what might be causing the issue. What I can say is try not disposing and recreating the What happens if you also just draw a blank screen for the GPU - say clear with red. Does it still leak? |
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Hi Matthew It is a .NET Core 3.1 It's a bit complex aplication, but i will include the code section that causes the trouble. The memory consumption is really fast! Thank You Peder |
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I have the same issue |
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Same issue here: and found out that calling |
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I wonder if this can be investigated using the members on the new SKGraphics type that was added. Maybe the path is being cached or something? Maybe have a look at playing with those values will turn up something? |
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Hi
In a WPF app i use skiasharp to write spokes to a circle via the GPU, i create my grcontext all works allrigth
but if do not update the Canvas that i get in PaintSurface from SKElement, every operation on the surface created from grcontext consumes memory without releaseing it.
se code
Thank You
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