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build/three.js

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build/three.min.js

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build/three.module.js

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docs/api/en/helpers/AxesHelper.html

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<h2>Methods</h2>
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<p>See the base [page:LineSegments] class for common methods.</p>
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<h3>[method:AxesHelper dispose]()</h3>
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<p>
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Disposes of the internally-created [page:Line.material material] and [page:Line.geometry geometry] used by this helper.
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</p>
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<h2>Source</h2>
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<p>

docs/api/en/helpers/CameraHelper.html

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<h2>Methods</h2>
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<p>See the base [page:LineSegments] class for common methods.</p>
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<h3>[method:CameraHelper dispose]()</h3>
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<p>
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Disposes of the internally-created [page:Line.material material] and [page:Line.geometry geometry] used by this helper.
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</p>
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<h3>[method:null update]()</h3>
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<p>Updates the helper based on the projectionMatrix of the camera.</p>

docs/api/en/lights/DirectionalLight.html

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<p>See the base [page:Light Light] class for common methods.</p>
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<h3>[method:DirectionalLight dispose]()</h3>
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<p>
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Override of base class's [page:Light.dispose dispose].
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Disposes of this light's [page:DirectionalLightShadow shadow].
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</p>
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<h3>[method:DirectionalLight copy]( [param:DirectionalLight source] )</h3>
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<p>
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Copies value of all the properties from the [page:DirectionalLight source] to this

docs/api/en/lights/Light.html

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See the base [page:Object3D Object3D] class for common methods.
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</p>
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<h3>[method:Light dispose]()</h3>
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<p>
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Abstract dispose method for lights; implemented by subclasses that have disposable resources.
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</p>
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<h3>[method:Light copy]( [param:Light source] )</h3>
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<p>

docs/api/en/lights/PointLight.html

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See the base [page:Light Light] class for common methods.
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</p>
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<h3>[method:PointLight dispose]()</h3>
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<p>
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Override of base class's [page:Light.dispose dispose].
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Disposes of this light's [page:PointLightShadow shadow].
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</p>
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<h3>[method:PointLight copy]( [param:PointLight source] )</h3>
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<p>
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Copies value of all the properties from the [page:PointLight source] to this

docs/api/en/lights/SpotLight.html

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<p>See the base [page:Light Light] class for common methods.</p>
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<h3>[method:SpotLight dispose]()</h3>
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<p>
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Override of base class's [page:Light.dispose dispose].
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Disposes of this light's [page:SpotLightShadow shadow].
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</p>
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<h3>[method:SpotLight copy]( [param:SpotLight source] )</h3>
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<p>
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Copies value of all the properties from the [page:SpotLight source] to this

docs/api/en/lights/shadows/LightShadow.html

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Used internally by the renderer to get the number of viewports that need to be rendered for this shadow.
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<h3>[method:LightShadow dispose]()</h3>
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<p>
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Disposes of this shadow's textures ([page:LightShadow.map map] and [page:LightShadow.mapPass mapPass]).
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</p>
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<h3>[method:LightShadow copy]( [param:LightShadow source] )</h3>
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<p>
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Copies value of all the properties from the [page:LightShadow source] to this

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