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FMOD + WebXR Test Scene

This repository contains a simple integration of FMOD into a web-based 3D environment that's WebXR-enabled. The scene itself comes from Ada Rose Cannon's aframe-xr-boilerplate project.

Running Locally

To run this demo scene locally, you'll need to have CORP/COEP headers set, as FMOD makes use of SharedArrayBuffer and requires cross-origin isolation. The easiest way to do this is with statikk:

npx statikk --coi