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misc_uv_tests.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js - uv mapping tests</title>
<meta charset=utf-8 />
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
background: #ffffff;
color: #000000;
text-align: center;
font-family: sans-serif;
}
h3 {
margin-top: 60px;
margin-bottom: 30px;
font-weight: normal;
}
canvas {
width: 100%;
}
</style>
</head>
<body>
<!-- Import maps polyfill -->
<!-- Remove this when import maps will be widely supported -->
<script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
<script type="importmap">
{
"imports": {
"three": "../build/three.module.js",
"three/addons/": "./jsm/"
}
}
</script>
<script type="module">
import * as THREE from 'three';
import { UVsDebug } from 'three/addons/utils/UVsDebug.js';
/*
* This is to help debug UVs problems in geometry,
* as well as allow a new user to visualize what UVs are about.
*/
function test( name, geometry ) {
const d = document.createElement( 'div' );
d.innerHTML = '<h3>' + name + '</h3>';
d.appendChild( UVsDebug( geometry ) );
document.body.appendChild( d );
}
const points = [];
for ( let i = 0; i < 10; i ++ ) {
points.push( new THREE.Vector2( Math.sin( i * 0.2 ) * 15 + 50, ( i - 5 ) * 2 ) );
}
//
test( 'new THREE.PlaneGeometry( 100, 100, 4, 4 )', new THREE.PlaneGeometry( 100, 100, 4, 4 ) );
test( 'new THREE.SphereGeometry( 75, 12, 6 )', new THREE.SphereGeometry( 75, 12, 6 ) );
test( 'new THREE.IcosahedronGeometry( 30, 1 )', new THREE.IcosahedronGeometry( 30, 1 ) );
test( 'new THREE.OctahedronGeometry( 30, 2 )', new THREE.OctahedronGeometry( 30, 2 ) );
test( 'new THREE.CylinderGeometry( 25, 75, 100, 10, 5 )', new THREE.CylinderGeometry( 25, 75, 100, 10, 5 ) );
test( 'new THREE.BoxGeometry( 100, 100, 100, 4, 4, 4 )', new THREE.BoxGeometry( 100, 100, 100, 4, 4, 4 ) );
test( 'new THREE.LatheGeometry( points, 8 )', new THREE.LatheGeometry( points, 8 ) );
test( 'new THREE.TorusGeometry( 50, 20, 8, 8 )', new THREE.TorusGeometry( 50, 20, 8, 8 ) );
test( 'new THREE.TorusKnotGeometry( 50, 10, 12, 6 )', new THREE.TorusKnotGeometry( 50, 10, 12, 6 ) );
</script>
</body>
</html>