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In the original 3dgs code, “means3d” and "means2d" were used, Why wasn't mean2d used as a parameter when calling the means used in gsplat, where is mean3d? @keunhong@yzslab@akanazawa@aW4KeNiNG
In the original 3dgs code, “means3d” and "means2d" were used, Why wasn't mean2d used as a parameter when calling the means used in gsplat, where is mean3d?
@keunhong @yzslab @akanazawa @aW4KeNiNG
color, alphas, meta = rasterization(
means=xyz,
quats=rot,
scales=scaling,
opacities=opacity.squeeze(),
colors=color,
viewmats=viewpoint_camera.world_view_transform.unsqueeze(dim=0),
Ks=viewpoint_camera.K.unsqueeze(dim=0),
width=int(viewpoint_camera.image_width),
height=int(viewpoint_camera.image_height),
backgrounds=bg_color.unsqueeze(dim=0),
radius_clip=2,
render_mode="RGB+D",
absgrad=True,
rasterize_mode="classic",
near_plane=0.001,
far_plane=1000,
eps2d=0.1,
)
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