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## WebGL
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- WebGL's [System.Threading.Tasks](https://docs.microsoft.com/dotnet/api/system.threading.tasks.task?view=net-6.0) async based logic is not stable. If you want to use async based logic for WebGL build, try to use [Cysharp/UniTask](https://github.com/Cysharp/UniTask).
- For WebGL build, this repo copied [webmproject/libwebp](https://github.com/webmproject/libwebp) directly. It will be more cleanable if it can be support prebuilt. But It needs more investigate.
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