diff --git a/FlappyBird/GameScene.swift b/FlappyBird/GameScene.swift index af93d4d..d1f2c0e 100644 --- a/FlappyBird/GameScene.swift +++ b/FlappyBird/GameScene.swift @@ -208,7 +208,7 @@ class GameScene: SKScene, SKPhysicsContactDelegate{ if moving.speed > 0 { for _ in touches { // do we need all touches? bird.physicsBody?.velocity = CGVector(dx: 0, dy: 0) - bird.physicsBody?.applyImpulse(CGVector(dx: 0, dy: 30)) + bird.physicsBody?.applyImpulse(CGVector(dx: 0, dy: 22)) } } else if canRestart { self.resetScene()