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How to correctly send extra uci commands using this library - like isready, and ucinewgame messages #1142

Answered by MarkZH
JohanSjoblom asked this question in Q&A
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The play() method has a game parameter that can be used for this. That parameter can take any value of any type (int, str, etc). If a call to play() is given a different game value, ucinewgame (or new to XBoard engines) will be sent to the engine.

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