How to correctly send extra uci commands using this library - like isready, and ucinewgame messages #1142
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Background My questions are basically:
Appreciate any ideas or comments on this. BR, Johan |
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Directly using |
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The
play()
method has agame
parameter that can be used for this. That parameter can take any value of any type (int
,str
, etc). If a call toplay()
is given a differentgame
value,ucinewgame
(ornew
to XBoard engines) will be sent to the engine.