From 08a6314a0cbe1a6e9b8d21595ced208e713b2c20 Mon Sep 17 00:00:00 2001 From: Niklas von Hertzen Date: Wed, 14 Jul 2021 14:19:30 +0800 Subject: [PATCH] fix link --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 5b06e30..2c3a16d 100644 --- a/README.md +++ b/README.md @@ -12,4 +12,4 @@ Currently only works on Google Chrome/Firefox and requires a half decent graphic I created this experiment just for the purpose of testing some aspects of WebGL and to see how well larger static environments perform and currently have no plans of continuing developing this any further in the near future. It currently parses most files used by the game (including maps, sprites, game objects, spawn points, missions, etc. ) but only uses a small portion of that data in its current implementation. -Try it \ No newline at end of file +Try it