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2789 lines (2460 loc) · 75.2 KB
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package main
import (
"bufio"
"bytes"
"compress/flate"
"context"
cryptorand "crypto/rand"
"crypto/sha1"
"crypto/tls"
"encoding/base64"
"encoding/binary"
"encoding/json"
"errors"
"fmt"
"io"
"net"
"net/http"
"net/http/httptrace"
"net/url"
"strconv"
"strings"
"sync"
"time"
"unicode/utf8"
"unsafe"
)
// ====================================================================================================
//
// # WebSocket库
//
// ====================================================================================================
// ErrBadHandshake is returned when the server response to opening handshake is
// invalid.
var ErrBadHandshake = errors.New("websocket: bad handshake")
var errInvalidCompression = errors.New("websocket: invalid compression negotiation")
// NewClient creates a new client connection using the given net connection.
// The URL u specifies the host and request URI. Use requestHeader to specify
// the origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies
// (Cookie). Use the response.Header to get the selected subprotocol
// (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
//
// If the WebSocket handshake fails, ErrBadHandshake is returned along with a
// non-nil *http.Response so that callers can handle redirects, authentication,
// etc.
//
// Deprecated: Use Dialer instead.
func NewClient(netConn net.Conn, u *url.URL, requestHeader http.Header, readBufSize, writeBufSize int) (c *Conn, response *http.Response, err error) {
d := Dialer{
ReadBufferSize: readBufSize,
WriteBufferSize: writeBufSize,
NetDial: func(net, addr string) (net.Conn, error) {
return netConn, nil
},
}
return d.Dial(u.String(), requestHeader)
}
// A Dialer contains options for connecting to WebSocket server.
//
// It is safe to call Dialer's methods concurrently.
type Dialer struct {
// NetDial specifies the dial function for creating TCP connections. If
// NetDial is nil, net.Dialer DialContext is used.
NetDial func(network, addr string) (net.Conn, error)
// NetDialContext specifies the dial function for creating TCP connections. If
// NetDialContext is nil, NetDial is used.
NetDialContext func(ctx context.Context, network, addr string) (net.Conn, error)
// NetDialTLSContext specifies the dial function for creating TLS/TCP connections. If
// NetDialTLSContext is nil, NetDialContext is used.
// If NetDialTLSContext is set, Dial assumes the TLS handshake is done there and
// TLSClientConfig is ignored.
NetDialTLSContext func(ctx context.Context, network, addr string) (net.Conn, error)
// Proxy specifies a function to return a proxy for a given
// Request. If the function returns a non-nil error, the
// request is aborted with the provided error.
// If Proxy is nil or returns a nil *URL, no proxy is used.
Proxy func(*http.Request) (*url.URL, error)
// TLSClientConfig specifies the TLS configuration to use with tls.Client.
// If nil, the default configuration is used.
// If either NetDialTLS or NetDialTLSContext are set, Dial assumes the TLS handshake
// is done there and TLSClientConfig is ignored.
TLSClientConfig *tls.Config
// HandshakeTimeout specifies the duration for the handshake to complete.
HandshakeTimeout time.Duration
// ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer
// size is zero, then a useful default size is used. The I/O buffer sizes
// do not limit the size of the messages that can be sent or received.
ReadBufferSize, WriteBufferSize int
// WriteBufferPool is a pool of buffers for write operations. If the value
// is not set, then write buffers are allocated to the connection for the
// lifetime of the connection.
//
// A pool is most useful when the application has a modest volume of writes
// across a large number of connections.
//
// Applications should use a single pool for each unique value of
// WriteBufferSize.
WriteBufferPool BufferPool
// Subprotocols specifies the client's requested subprotocols.
Subprotocols []string
// EnableCompression specifies if the client should attempt to negotiate
// per message compression (RFC 7692). Setting this value to true does not
// guarantee that compression will be supported. Currently only "no context
// takeover" modes are supported.
EnableCompression bool
// Jar specifies the cookie jar.
// If Jar is nil, cookies are not sent in requests and ignored
// in responses.
Jar http.CookieJar
}
// Dial creates a new client connection by calling DialContext with a background context.
func (d *Dialer) Dial(urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) {
return d.DialContext(context.Background(), urlStr, requestHeader)
}
var errMalformedURL = errors.New("malformed ws or wss URL")
func hostPortNoPort(u *url.URL) (hostPort, hostNoPort string) {
hostPort = u.Host
hostNoPort = u.Host
if i := strings.LastIndex(u.Host, ":"); i > strings.LastIndex(u.Host, "]") {
hostNoPort = hostNoPort[:i]
} else {
switch u.Scheme {
case "wss":
hostPort += ":443"
case "https":
hostPort += ":443"
default:
hostPort += ":80"
}
}
return hostPort, hostNoPort
}
// DefaultDialer is a dialer with all fields set to the default values.
var DefaultDialer = &Dialer{
Proxy: http.ProxyFromEnvironment,
HandshakeTimeout: 45 * time.Second,
}
// nilDialer is dialer to use when receiver is nil.
var nilDialer = *DefaultDialer
// DialContext creates a new client connection. Use requestHeader to specify the
// origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies (Cookie).
// Use the response.Header to get the selected subprotocol
// (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
//
// The context will be used in the request and in the Dialer.
//
// If the WebSocket handshake fails, ErrBadHandshake is returned along with a
// non-nil *http.Response so that callers can handle redirects, authentication,
// etcetera. The response body may not contain the entire response and does not
// need to be closed by the application.
func (d *Dialer) DialContext(ctx context.Context, urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) {
if d == nil {
d = &nilDialer
}
challengeKey, err := generateChallengeKey()
if err != nil {
return nil, nil, err
}
u, err := url.Parse(urlStr)
if err != nil {
return nil, nil, err
}
switch u.Scheme {
case "ws":
u.Scheme = "http"
case "wss":
u.Scheme = "https"
default:
return nil, nil, errMalformedURL
}
if u.User != nil {
// User name and password are not allowed in websocket URIs.
return nil, nil, errMalformedURL
}
req := &http.Request{
Method: http.MethodGet,
URL: u,
Proto: "HTTP/1.1",
ProtoMajor: 1,
ProtoMinor: 1,
Header: make(http.Header),
Host: u.Host,
}
req = req.WithContext(ctx)
// Set the cookies present in the cookie jar of the dialer
if d.Jar != nil {
for _, cookie := range d.Jar.Cookies(u) {
req.AddCookie(cookie)
}
}
// Set the request headers using the capitalization for names and values in
// RFC examples. Although the capitalization shouldn't matter, there are
// servers that depend on it. The Header.Set method is not used because the
// method canonicalizes the header names.
req.Header["Upgrade"] = []string{"websocket"}
req.Header["Connection"] = []string{"Upgrade"}
req.Header["Sec-WebSocket-Key"] = []string{challengeKey}
req.Header["Sec-WebSocket-Version"] = []string{"13"}
if len(d.Subprotocols) > 0 {
req.Header["Sec-WebSocket-Protocol"] = []string{strings.Join(d.Subprotocols, ", ")}
}
for k, vs := range requestHeader {
switch {
case k == "Host":
if len(vs) > 0 {
req.Host = vs[0]
}
case k == "Upgrade" ||
k == "Connection" ||
k == "Sec-Websocket-Key" ||
k == "Sec-Websocket-Version" ||
k == "Sec-Websocket-Extensions" ||
(k == "Sec-Websocket-Protocol" && len(d.Subprotocols) > 0):
return nil, nil, errors.New("websocket: duplicate header not allowed: " + k)
case k == "Sec-Websocket-Protocol":
req.Header["Sec-WebSocket-Protocol"] = vs
default:
req.Header[k] = vs
}
}
if d.EnableCompression {
req.Header["Sec-WebSocket-Extensions"] = []string{"permessage-deflate; server_no_context_takeover; client_no_context_takeover"}
}
if d.HandshakeTimeout != 0 {
var cancel func()
ctx, cancel = context.WithTimeout(ctx, d.HandshakeTimeout)
defer cancel()
}
var netDial netDialerFunc
switch {
case u.Scheme == "https" && d.NetDialTLSContext != nil:
netDial = d.NetDialTLSContext
case d.NetDialContext != nil:
netDial = d.NetDialContext
case d.NetDial != nil:
netDial = func(ctx context.Context, net, addr string) (net.Conn, error) {
return d.NetDial(net, addr)
}
default:
netDial = (&net.Dialer{}).DialContext
}
// If needed, wrap the dial function to set the connection deadline.
if deadline, ok := ctx.Deadline(); ok {
forwardDial := netDial
netDial = func(ctx context.Context, network, addr string) (net.Conn, error) {
c, err := forwardDial(ctx, network, addr)
if err != nil {
return nil, err
}
err = c.SetDeadline(deadline)
if err != nil {
c.Close()
return nil, err
}
return c, nil
}
}
// If needed, wrap the dial function to connect through a proxy.
if d.Proxy != nil {
proxyURL, err := d.Proxy(req)
if err != nil {
return nil, nil, err
}
if proxyURL != nil {
netDial, err = proxyFromURL(proxyURL, netDial)
if err != nil {
return nil, nil, err
}
}
}
hostPort, hostNoPort := hostPortNoPort(u)
trace := httptrace.ContextClientTrace(ctx)
if trace != nil && trace.GetConn != nil {
trace.GetConn(hostPort)
}
netConn, err := netDial(ctx, "tcp", hostPort)
if err != nil {
return nil, nil, err
}
if trace != nil && trace.GotConn != nil {
trace.GotConn(httptrace.GotConnInfo{
Conn: netConn,
})
}
// Close the network connection when returning an error. The variable
// netConn is set to nil before the success return at the end of the
// function.
defer func() {
if netConn != nil {
// It's safe to ignore the error from Close() because this code is
// only executed when returning a more important error to the
// application.
_ = netConn.Close()
}
}()
if u.Scheme == "https" && d.NetDialTLSContext == nil {
// If NetDialTLSContext is set, assume that the TLS handshake has already been done
cfg := cloneTLSConfig(d.TLSClientConfig)
if cfg.ServerName == "" {
cfg.ServerName = hostNoPort
}
tlsConn := tls.Client(netConn, cfg)
netConn = tlsConn
if trace != nil && trace.TLSHandshakeStart != nil {
trace.TLSHandshakeStart()
}
err := doHandshake(ctx, tlsConn, cfg)
if trace != nil && trace.TLSHandshakeDone != nil {
trace.TLSHandshakeDone(tlsConn.ConnectionState(), err)
}
if err != nil {
return nil, nil, err
}
}
conn := newConn(netConn, false, d.ReadBufferSize, d.WriteBufferSize, d.WriteBufferPool, nil, nil)
if err := req.Write(netConn); err != nil {
return nil, nil, err
}
if trace != nil && trace.GotFirstResponseByte != nil {
if peek, err := conn.br.Peek(1); err == nil && len(peek) == 1 {
trace.GotFirstResponseByte()
}
}
resp, err := http.ReadResponse(conn.br, req)
if err != nil {
if d.TLSClientConfig != nil {
for _, proto := range d.TLSClientConfig.NextProtos {
if proto != "http/1.1" {
return nil, nil, fmt.Errorf(
"websocket: protocol %q was given but is not supported;"+
"sharing tls.Config with net/http Transport can cause this error: %w",
proto, err,
)
}
}
}
return nil, nil, err
}
if d.Jar != nil {
if rc := resp.Cookies(); len(rc) > 0 {
d.Jar.SetCookies(u, rc)
}
}
if resp.StatusCode != 101 ||
!tokenListContainsValue(resp.Header, "Upgrade", "websocket") ||
!tokenListContainsValue(resp.Header, "Connection", "upgrade") ||
resp.Header.Get("Sec-Websocket-Accept") != computeAcceptKey(challengeKey) {
// Before closing the network connection on return from this
// function, slurp up some of the response to aid application
// debugging.
buf := make([]byte, 1024)
n, _ := io.ReadFull(resp.Body, buf)
resp.Body = io.NopCloser(bytes.NewReader(buf[:n]))
return nil, resp, ErrBadHandshake
}
for _, ext := range parseExtensions(resp.Header) {
if ext[""] != "permessage-deflate" {
continue
}
_, snct := ext["server_no_context_takeover"]
_, cnct := ext["client_no_context_takeover"]
if !snct || !cnct {
return nil, resp, errInvalidCompression
}
conn.newCompressionWriter = compressNoContextTakeover
conn.newDecompressionReader = decompressNoContextTakeover
break
}
resp.Body = io.NopCloser(bytes.NewReader([]byte{}))
conn.subprotocol = resp.Header.Get("Sec-Websocket-Protocol")
if err := netConn.SetDeadline(time.Time{}); err != nil {
return nil, resp, err
}
// Success! Set netConn to nil to stop the deferred function above from
// closing the network connection.
netConn = nil
return conn, resp, nil
}
func cloneTLSConfig(cfg *tls.Config) *tls.Config {
if cfg == nil {
return &tls.Config{}
}
return cfg.Clone()
}
func doHandshake(ctx context.Context, tlsConn *tls.Conn, cfg *tls.Config) error {
if err := tlsConn.HandshakeContext(ctx); err != nil {
return err
}
if !cfg.InsecureSkipVerify {
if err := tlsConn.VerifyHostname(cfg.ServerName); err != nil {
return err
}
}
return nil
}
//----------------------------------------------------------------------------------------------------
const (
minCompressionLevel = -2 // flate.HuffmanOnly not defined in Go < 1.6
maxCompressionLevel = flate.BestCompression
defaultCompressionLevel = 1
)
var (
flateWriterPools [maxCompressionLevel - minCompressionLevel + 1]sync.Pool
flateReaderPool = sync.Pool{New: func() any {
return flate.NewReader(nil)
}}
)
func decompressNoContextTakeover(r io.Reader) io.ReadCloser {
const tail =
// Add four bytes as specified in RFC
"\x00\x00\xff\xff" +
// Add final block to squelch unexpected EOF error from flate reader.
"\x01\x00\x00\xff\xff"
fr, _ := flateReaderPool.Get().(io.ReadCloser)
mr := io.MultiReader(r, strings.NewReader(tail))
if err := fr.(flate.Resetter).Reset(mr, nil); err != nil {
// Reset never fails, but handle error in case that changes.
fr = flate.NewReader(mr)
}
return &flateReadWrapper{fr}
}
func isValidCompressionLevel(level int) bool {
return minCompressionLevel <= level && level <= maxCompressionLevel
}
func compressNoContextTakeover(w io.WriteCloser, level int) io.WriteCloser {
p := &flateWriterPools[level-minCompressionLevel]
tw := &truncWriter{w: w}
fw, _ := p.Get().(*flate.Writer)
if fw == nil {
fw, _ = flate.NewWriter(tw, level)
} else {
fw.Reset(tw)
}
return &flateWriteWrapper{fw: fw, tw: tw, p: p}
}
// truncWriter is an io.Writer that writes all but the last four bytes of the
// stream to another io.Writer.
type truncWriter struct {
w io.WriteCloser
n int
p [4]byte
}
func (w *truncWriter) Write(p []byte) (int, error) {
n := 0
// fill buffer first for simplicity.
if w.n < len(w.p) {
n = copy(w.p[w.n:], p)
p = p[n:]
w.n += n
if len(p) == 0 {
return n, nil
}
}
m := len(p)
if m > len(w.p) {
m = len(w.p)
}
if nn, err := w.w.Write(w.p[:m]); err != nil {
return n + nn, err
}
copy(w.p[:], w.p[m:])
copy(w.p[len(w.p)-m:], p[len(p)-m:])
nn, err := w.w.Write(p[:len(p)-m])
return n + nn, err
}
type flateWriteWrapper struct {
fw *flate.Writer
tw *truncWriter
p *sync.Pool
}
func (w *flateWriteWrapper) Write(p []byte) (int, error) {
if w.fw == nil {
return 0, errWriteClosed
}
return w.fw.Write(p)
}
func (w *flateWriteWrapper) Close() error {
if w.fw == nil {
return errWriteClosed
}
err1 := w.fw.Flush()
w.p.Put(w.fw)
w.fw = nil
if w.tw.p != [4]byte{0, 0, 0xff, 0xff} {
return errors.New("websocket: internal error, unexpected bytes at end of flate stream")
}
err2 := w.tw.w.Close()
if err1 != nil {
return err1
}
return err2
}
type flateReadWrapper struct {
fr io.ReadCloser
}
func (r *flateReadWrapper) Read(p []byte) (int, error) {
if r.fr == nil {
return 0, io.ErrClosedPipe
}
n, err := r.fr.Read(p)
if err == io.EOF {
// Preemptively place the reader back in the pool. This helps with
// scenarios where the application does not call NextReader() soon after
// this final read.
r.Close()
}
return n, err
}
func (r *flateReadWrapper) Close() error {
if r.fr == nil {
return io.ErrClosedPipe
}
err := r.fr.Close()
flateReaderPool.Put(r.fr)
r.fr = nil
return err
}
//----------------------------------------------------------------------------------------------------
const (
// Frame header byte 0 bits from Section 5.2 of RFC 6455
finalBit = 1 << 7
rsv1Bit = 1 << 6
rsv2Bit = 1 << 5
rsv3Bit = 1 << 4
// Frame header byte 1 bits from Section 5.2 of RFC 6455
maskBit = 1 << 7
maxFrameHeaderSize = 2 + 8 + 4 // Fixed header + length + mask
maxControlFramePayloadSize = 125
writeWait = time.Second
defaultReadBufferSize = 4096
defaultWriteBufferSize = 4096
continuationFrame = 0
noFrame = -1
)
// Close codes defined in RFC 6455, section 11.7.
const (
CloseNormalClosure = 1000
CloseGoingAway = 1001
CloseProtocolError = 1002
CloseUnsupportedData = 1003
CloseNoStatusReceived = 1005
CloseAbnormalClosure = 1006
CloseInvalidFramePayloadData = 1007
ClosePolicyViolation = 1008
CloseMessageTooBig = 1009
CloseMandatoryExtension = 1010
CloseInternalServerErr = 1011
CloseServiceRestart = 1012
CloseTryAgainLater = 1013
CloseTLSHandshake = 1015
)
// The message types are defined in RFC 6455, section 11.8.
const (
// TextMessage denotes a text data message. The text message payload is
// interpreted as UTF-8 encoded text data.
TextMessage = 1
// BinaryMessage denotes a binary data message.
BinaryMessage = 2
// CloseMessage denotes a close control message. The optional message
// payload contains a numeric code and text. Use the FormatCloseMessage
// function to format a close message payload.
CloseMessage = 8
// PingMessage denotes a ping control message. The optional message payload
// is UTF-8 encoded text.
PingMessage = 9
// PongMessage denotes a pong control message. The optional message payload
// is UTF-8 encoded text.
PongMessage = 10
)
// ErrCloseSent is returned when the application writes a message to the
// connection after sending a close message.
var ErrCloseSent = errors.New("websocket: close sent")
// ErrReadLimit is returned when reading a message that is larger than the
// read limit set for the connection.
var ErrReadLimit = errors.New("websocket: read limit exceeded")
// netError satisfies the net Error interface.
type netError struct {
msg string
temporary bool
timeout bool
}
func (e *netError) Error() string { return e.msg }
func (e *netError) Temporary() bool { return e.temporary }
func (e *netError) Timeout() bool { return e.timeout }
// CloseError represents a close message.
type CloseError struct {
// Code is defined in RFC 6455, section 11.7.
Code int
// Text is the optional text payload.
Text string
}
func (e *CloseError) Error() string {
s := []byte("websocket: close ")
s = strconv.AppendInt(s, int64(e.Code), 10)
switch e.Code {
case CloseNormalClosure:
s = append(s, " (normal)"...)
case CloseGoingAway:
s = append(s, " (going away)"...)
case CloseProtocolError:
s = append(s, " (protocol error)"...)
case CloseUnsupportedData:
s = append(s, " (unsupported data)"...)
case CloseNoStatusReceived:
s = append(s, " (no status)"...)
case CloseAbnormalClosure:
s = append(s, " (abnormal closure)"...)
case CloseInvalidFramePayloadData:
s = append(s, " (invalid payload data)"...)
case ClosePolicyViolation:
s = append(s, " (policy violation)"...)
case CloseMessageTooBig:
s = append(s, " (message too big)"...)
case CloseMandatoryExtension:
s = append(s, " (mandatory extension missing)"...)
case CloseInternalServerErr:
s = append(s, " (internal server error)"...)
case CloseTLSHandshake:
s = append(s, " (TLS handshake error)"...)
}
if e.Text != "" {
s = append(s, ": "...)
s = append(s, e.Text...)
}
return string(s)
}
// IsCloseError returns boolean indicating whether the error is a *CloseError
// with one of the specified codes.
func IsCloseError(err error, codes ...int) bool {
if e, ok := err.(*CloseError); ok {
for _, code := range codes {
if e.Code == code {
return true
}
}
}
return false
}
// IsUnexpectedCloseError returns boolean indicating whether the error is a
// *CloseError with a code not in the list of expected codes.
func IsUnexpectedCloseError(err error, expectedCodes ...int) bool {
if e, ok := err.(*CloseError); ok {
for _, code := range expectedCodes {
if e.Code == code {
return false
}
}
return true
}
return false
}
var (
errWriteTimeout = &netError{msg: "websocket: write timeout", timeout: true, temporary: true}
errUnexpectedEOF = &CloseError{Code: CloseAbnormalClosure, Text: io.ErrUnexpectedEOF.Error()}
errBadWriteOpCode = errors.New("websocket: bad write message type")
errWriteClosed = errors.New("websocket: write closed")
errInvalidControlFrame = errors.New("websocket: invalid control frame")
)
// maskRand is an io.Reader for generating mask bytes. The reader is initialized
// to crypto/rand Reader. Tests swap the reader to a math/rand reader for
// reproducible results.
var maskRand = cryptorand.Reader
// newMaskKey returns a new 32 bit value for masking client frames.
func newMaskKey() [4]byte {
var k [4]byte
_, _ = io.ReadFull(maskRand, k[:])
return k
}
func isControl(frameType int) bool {
return frameType == CloseMessage || frameType == PingMessage || frameType == PongMessage
}
func isData(frameType int) bool {
return frameType == TextMessage || frameType == BinaryMessage
}
var validReceivedCloseCodes = map[int]bool{
// see http://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number
CloseNormalClosure: true,
CloseGoingAway: true,
CloseProtocolError: true,
CloseUnsupportedData: true,
CloseNoStatusReceived: false,
CloseAbnormalClosure: false,
CloseInvalidFramePayloadData: true,
ClosePolicyViolation: true,
CloseMessageTooBig: true,
CloseMandatoryExtension: true,
CloseInternalServerErr: true,
CloseServiceRestart: true,
CloseTryAgainLater: true,
CloseTLSHandshake: false,
}
func isValidReceivedCloseCode(code int) bool {
return validReceivedCloseCodes[code] || (code >= 3000 && code <= 4999)
}
// BufferPool represents a pool of buffers. The *sync.Pool type satisfies this
// interface. The type of the value stored in a pool is not specified.
type BufferPool interface {
// Get gets a value from the pool or returns nil if the pool is empty.
Get() any
// Put adds a value to the pool.
Put(any)
}
// writePoolData is the type added to the write buffer pool. This wrapper is
// used to prevent applications from peeking at and depending on the values
// added to the pool.
type writePoolData struct{ buf []byte }
// The Conn type represents a WebSocket connection.
type Conn struct {
conn net.Conn
isServer bool
subprotocol string
// Write fields
mu chan struct{} // used as mutex to protect write to conn
writeBuf []byte // frame is constructed in this buffer.
writePool BufferPool
writeBufSize int
writeDeadline time.Time
writer io.WriteCloser // the current writer returned to the application
isWriting bool // for best-effort concurrent write detection
writeErrMu sync.Mutex
writeErr error
enableWriteCompression bool
compressionLevel int
newCompressionWriter func(io.WriteCloser, int) io.WriteCloser
// Read fields
reader io.ReadCloser // the current reader returned to the application
readErr error
br *bufio.Reader
// bytes remaining in current frame.
// set setReadRemaining to safely update this value and prevent overflow
readRemaining int64
readFinal bool // true the current message has more frames.
readLength int64 // Message size.
readLimit int64 // Maximum message size.
readMaskPos int
readMaskKey [4]byte
handlePong func(string) error
handlePing func(string) error
handleClose func(int, string) error
readErrCount int
messageReader *messageReader // the current low-level reader
readDecompress bool // whether last read frame had RSV1 set
newDecompressionReader func(io.Reader) io.ReadCloser
}
func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, writeBufferPool BufferPool, br *bufio.Reader, writeBuf []byte) *Conn {
if br == nil {
if readBufferSize == 0 {
readBufferSize = defaultReadBufferSize
} else if readBufferSize < maxControlFramePayloadSize {
// must be large enough for control frame
readBufferSize = maxControlFramePayloadSize
}
br = bufio.NewReaderSize(conn, readBufferSize)
}
if writeBufferSize <= 0 {
writeBufferSize = defaultWriteBufferSize
}
writeBufferSize += maxFrameHeaderSize
if writeBuf == nil && writeBufferPool == nil {
writeBuf = make([]byte, writeBufferSize)
}
mu := make(chan struct{}, 1)
mu <- struct{}{}
c := &Conn{
isServer: isServer,
br: br,
conn: conn,
mu: mu,
readFinal: true,
writeBuf: writeBuf,
writePool: writeBufferPool,
writeBufSize: writeBufferSize,
enableWriteCompression: true,
compressionLevel: defaultCompressionLevel,
}
c.SetCloseHandler(nil)
c.SetPingHandler(nil)
c.SetPongHandler(nil)
return c
}
// setReadRemaining tracks the number of bytes remaining on the connection. If n
// overflows, an ErrReadLimit is returned.
func (c *Conn) setReadRemaining(n int64) error {
if n < 0 {
return ErrReadLimit
}
c.readRemaining = n
return nil
}
// Subprotocol returns the negotiated protocol for the connection.
func (c *Conn) Subprotocol() string {
return c.subprotocol
}
// Close closes the underlying network connection without sending or waiting
// for a close message.
func (c *Conn) Close() error {
return c.conn.Close()
}
// LocalAddr returns the local network address.
func (c *Conn) LocalAddr() net.Addr {
return c.conn.LocalAddr()
}
// RemoteAddr returns the remote network address.
func (c *Conn) RemoteAddr() net.Addr {
return c.conn.RemoteAddr()
}
// Write methods
func (c *Conn) writeFatal(err error) error {
c.writeErrMu.Lock()
if c.writeErr == nil {
c.writeErr = err
}
c.writeErrMu.Unlock()
return err
}
func (c *Conn) read(n int) ([]byte, error) {
p, err := c.br.Peek(n)
if err == io.EOF {
err = errUnexpectedEOF
}
// Discard is guaranteed to succeed because the number of bytes to discard
// is less than or equal to the number of bytes buffered.
_, _ = c.br.Discard(len(p))
return p, err
}
func (c *Conn) write(frameType int, deadline time.Time, buf0, buf1 []byte) error {
<-c.mu
defer func() { c.mu <- struct{}{} }()
c.writeErrMu.Lock()
err := c.writeErr
c.writeErrMu.Unlock()
if err != nil {
return err
}
if err := c.conn.SetWriteDeadline(deadline); err != nil {
return c.writeFatal(err)
}
if len(buf1) == 0 {
_, err = c.conn.Write(buf0)
} else {
err = c.writeBufs(buf0, buf1)
}
if err != nil {
return c.writeFatal(err)
}
if frameType == CloseMessage {
_ = c.writeFatal(ErrCloseSent)
}
return nil
}
func (c *Conn) writeBufs(bufs ...[]byte) error {
b := net.Buffers(bufs)
_, err := b.WriteTo(c.conn)
return err
}
// WriteControl writes a control message with the given deadline. The allowed
// message types are CloseMessage, PingMessage and PongMessage.
func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) error {
if !isControl(messageType) {
return errBadWriteOpCode
}
if len(data) > maxControlFramePayloadSize {
return errInvalidControlFrame
}
b0 := byte(messageType) | finalBit
b1 := byte(len(data))
if !c.isServer {
b1 |= maskBit
}
buf := make([]byte, 0, maxFrameHeaderSize+maxControlFramePayloadSize)