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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Construct your texture discrimination task setup!</title>
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="shortcut icon" href="./static/Logo/favicon.ico" />
<link rel="icon" type="image/png" href="./static/Logo/favicon-32x32.png" sizes="32x32" />
<link rel="icon" type="image/png" href="./static/Logo/favicon-16x16.png" sizes="16x16" />
<link href="./static/style.css" rel="stylesheet">
<script type="text/javascript" src="./static/3d-viewer.js"></script>
<style>
.nav-list a.navhome, .sub-nav-list a.navhome{
background-color: #f1502f !important;
}
.gallery-thumb img:hover {
border: 4px solid #f1502f;
}
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background-color: #cccccc !important;
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background-color: #555555 !important;
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.gallery-show img {
border: none;
}
</style>
<style>
.gallery-show img {
background: none;
}
</style>
</head>
<body>
<header class="site-header">
<div class="wrapper header-wrapper" >
<div class=header-text>
<h1 class="site-title">Construct your texture discrimination task setup!</h1>
</div>
</div>
</header>
<div class="page-content">
<div>
<nav class="sidebar">
<a href="#" class="menu-icon">
<svg viewBox="0 0 18 15">
<path fill="#424242" d="M18,1.484c0,0.82-0.665,1.484-1.484,1.484H1.484C0.665,2.969,0,2.304,0,1.484l0,0C0,0.665,0.665,0,1.484,0 h15.031C17.335,0,18,0.665,18,1.484L18,1.484z"/>
<path fill="#424242" d="M18,7.516C18,8.335,17.335,9,16.516,9H1.484C0.665,9,0,8.335,0,7.516l0,0c0-0.82,0.665-1.484,1.484-1.484 h15.031C17.335,6.031,18,6.696,18,7.516L18,7.516z"/>
<path fill="#424242" d="M18,13.516C18,14.335,17.335,15,16.516,15H1.484C0.665,15,0,14.335,0,13.516l0,0 c0-0.82,0.665-1.484,1.484-1.484h15.031C17.335,12.031,18,12.696,18,13.516L18,13.516z"/>
</svg>
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<ul class="nav-list">
<li>
<a class="navhome" href="./">
Construct your texture discrimination task setup!
</a>
</li>
<li class="not-active">
<a class="not-active" href="./platform.html">
Construction of the elevated platform
</a>
</li>
<li class="not-active">
<a class="not-active" href="./platform_base.html">
Platform part 1: Base platform
</a>
</li>
<li class="active">
<a class="active" href="./mouse_tube.html">
Platform part 2: Mouse tube
</a>
</li>
<li class="not-active">
<a class="not-active" href="./head_fixation.html">
Platform part 3: Head fixation
</a>
</li>
<li class="not-active">
<a class="not-active" href="./lick_detection.html">
Platform part 4: Lick detection
</a>
</li>
<li class="not-active">
<a class="not-active" href="./peripherals.html">
Construction of the peripherals
</a>
</li>
<li class="not-active">
<a class="not-active" href="./horizontal_motor.html">
Motor part 1: Horizontal motor
</a>
</li>
<li class="not-active">
<a class="not-active" href="./rotational_motor.html">
Motor part 2: Rotational motor
</a>
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<a class="not-active" href="./setup_electronic.html">
Set up of the electronics
</a>
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<a class="not-active" href="./electronic.html">
Electronics part 1: Set up
</a>
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<a class="not-active" href="./script_setup.html">
Electronics part 2: Script initializing
</a>
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Electronics part 3: Program explanation
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Information about training
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<div class="wrapper">
<h1 id="platform-part-2-mouse-tube">Platform part 2: Mouse tube</h1>
<p>To provide a more common environment the setup includes a tube to place the mouse in during the experiment</p>
<div class="pagebom">
<h3 id="part">Parts</h3>
<ul>
<li>2 <a Class="bom" href="screws/m6_screws.html">M6 screws</a> </li>
</ul>
</div>
<h2 class="page-step" id="3d-print-the-mouse-tube">Step 1: 3D print the mouse tube</h2>
<p>Use the following STL-file to print the mouse tube in a 3D printer. </p>
<p><a href="printsettings.html" title="">3D print settings</a></p>
<p><a name="output__mouse-tube"></a></p>
<noscript><a href="models/MouseTubeSTL.stl"></a></noscript>
<p><gb3d-viewer src="models/MouseTubeSTL.stl" color="grey"></gb3d-viewer></p>
<h2 class="page-step" id="placement-on-platform">Step 2: Placement on platform</h2>
<p>Mouse tube placement constraints:</p>
<ul>
<li>It must be placed in one corner of the <a href="platform_base.html" title="">base table</a>. </li>
<li>The tube must be parallel to the short side of the <a href="platform_base.html" title="">base table</a>.</li>
<li>The flattened end of the tube must align with the long edge of the <a href="platform_base.html" title="">base table</a>.</li>
</ul>
<p>This results in two relevant placement categories. Either comes the texture to the mouse from its right or left.
The flattened end of the tube is also the place of the mouse head.</p>
<p>The following guide will assume that the reward is provided from the left. </p>
<p>This means:</p>
<ul>
<li>If the mouse looks out of the tube, the corner of the <a href="platform_base.html" title="">base table</a> should be to the left. </li>
</ul>
<p>Use <a href="screws/m6_screws.html">M6 screws</a> to fixate the mouse tube on the breadboard.</p>
<hr />
<p><a href="platform_base.html">Previous page</a> | <a href="head_fixation.html">Next page</a></p>
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