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Introduce playerBuildables to only get buildable units, because StructureIconsLayer and NukeTrajectoryPreviewLayer don't need all the player actions data. This speeds them up even more.
playerActions now has 3 modes: get all actions and all buildings (units undefined), get all actions and no buildings (units null), or get all actions and specific building (units contains Unit Types).
playerBuildables has 2 modes: get all buildings (units undefined) or get specific buildings (units contains Unit Types).
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