From 545bd12d3e286257b970aebeaa8169c928a16bb3 Mon Sep 17 00:00:00 2001 From: Gold KingZ <48490385+oqyh@users.noreply.github.com> Date: Sat, 11 May 2024 01:55:52 +0400 Subject: [PATCH] Update README.md --- README.md | 51 ++++++++++++++++++++++++++++++++++++++++++--------- 1 file changed, 42 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index 9a5fea0..41437b5 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# [CS2] Spawn-Loadout-GoldKingZ (1.0.0) +# [CS2] Spawn-Loadout-GoldKingZ (1.0.1) ### Give Weapons On Spawn (Depend The Map Name + Team Side + Vips) @@ -21,10 +21,19 @@ ```json { - //Give Weapon Per Round - "GiveOneTimePerRound": false, - - //Flags To Give CT_Vip Or T_Vip + //Give Weapons LoadOut One Time Per Round? + "GiveOneTimeLoadOutPerRound": false, + + //Give Refill Nades One Time Per Round? + "GiveOneTimeRefillNadesPerRound": false, + + //Give Vips Weapons LoadOut One Time Per Round? + "Vips_GiveOneTimeLoadOutPerRound": false, + + //Give Vips Refill Nades One Time Per Round? + "Vips_GiveOneTimeRefillNadesPerRound": false, + + //Vip Flags/Groups "Vips": "@css/root,@css/admin,@css/vip,#css/admin,#css/vip", } @@ -39,13 +48,26 @@ > "ANY" Will Override All Maps, if you make it "awp_" it will give to loadout to any map start with `awp_ ` > Maps Override Path Example //"ANY" > "awp_" > "awp_lego_" > "awp_lego_2" +> [!NOTE] +> `Refill_Nades` Is Which Nade You Want To Be Refill (ex: weapon_decoy,weapon_flashbang,weapon_hegrenade,weapon_incgrenade,weapon_molotov,weapon_smokegrenade) +> if you add `Refill_Nades` How Much To Wait To Refill Next Nade In Secs `Refill_Time_InSec` + ```json { "ANY": { //ANY > awp_ > awp_lego_ > awp_lego_2 - "CT": "weapon_hkp2000,weapon_knife", - "CT_Vip": "weapon_taser,weapon_smokegrenade", //Assign In config.json "Vips" - "T": "weapon_glock,weapon_knife", - "T_Vip": "weapon_taser,weapon_smokegrenade" + "CT": "weapon_hkp2000,weapon_knife,weapon_smokegrenade", + "CT_Refill_Nades": "", + "CT_Refill_Time_InSec": 30, + "CT_Vip": "weapon_taser,weapon_smokegrenade,weapon_decoy", //Assign In config.json "Vips" + "CT_Vip_Refill_Nades": "weapon_decoy", + "CT_Vip_Refill_Time_InSec": 30, + + "T": "weapon_hkp2000,weapon_knife,weapon_smokegrenade", + "T_Refill_Nades": "", + "T_Refill_Time_InSec": 30, + "T_Vip": "weapon_taser,weapon_smokegrenade,weapon_decoy", + "T_Vip_Refill_Nades": "weapon_decoy", + "T_Vip_Refill_Time_InSec": 30 }, "de_": { "CT": "weapon_ssg08,weapon_deagle", @@ -142,6 +164,17 @@ item_heavyassaultsuit ## .:[ Change Log ]:. ``` +(1.0.1) +-Upgrade Net.7 To Net.8 +-Fix Some Bugs +-Fixed GiveOneTimePerRound +-Added GiveOneTimeLoadOutPerRound +-Added GiveOneTimeRefillNadesPerRound +-Added Vips_GiveOneTimeLoadOutPerRound +-Added Vips_GiveOneTimeRefillNadesPerRound +-Added Refill_Nades +-Added Refill_Time_InSec + (1.0.0) -Initial Release ```