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Stash: Settings dialogss
1 parent 0e97383 commit 529bbd5

1 file changed

Lines changed: 66 additions & 22 deletions

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pcsx2/ImGui/FullscreenUI.cpp

Lines changed: 66 additions & 22 deletions
Original file line numberDiff line numberDiff line change
@@ -1972,6 +1972,7 @@ void FullscreenUI::DrawIntRangeSetting(SettingsInterface* bsi, const char* title
19721972
if (MenuButtonWithValue(title, summary, value_text.c_str(), enabled, height, font, summary_font))
19731973
ImGui::OpenPopup(title);
19741974

1975+
/*
19751976
ImGui::SetNextWindowSize(LayoutScale(500.0f, 192.0f));
19761977
ImGui::SetNextWindowPos(ImGui::GetIO().DisplaySize * 0.5f, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
19771978
@@ -1981,10 +1982,20 @@ void FullscreenUI::DrawIntRangeSetting(SettingsInterface* bsi, const char* title
19811982
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
19821983
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding,
19831984
LayoutScale(ImGuiFullscreen::LAYOUT_MENU_BUTTON_X_PADDING, ImGuiFullscreen::LAYOUT_MENU_BUTTON_Y_PADDING));
1984-
1985+
*/
19851986
bool is_open = true;
1986-
if (ImGui::BeginPopupModal(title, &is_open, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove))
1987+
1988+
ImVec2 win_size = ImVec2(LayoutScale(500.0f, 212.0f));
1989+
ImVec2 win_pos = s_game_size / 2 - win_size / 2;
1990+
//from BeginPopupModal
1991+
ImGuiContext& g = *GImGui;
1992+
ImGuiWindow* window = g.CurrentWindow;
1993+
const ImGuiID id = window->GetID(title);
1994+
if (!ImGui::IsPopupOpen(id, ImGuiPopupFlags_None))
1995+
return;
1996+
if (ImGuiFullscreen::BeginPTR2PopupModal(win_pos, win_size, title, &is_open, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove))
19871997
{
1998+
ImGui::PushStyleColor(ImGuiCol_Text, HEX_TO_IMVEC4(0x9e001f, 0xff));
19881999
BeginMenuButtons();
19892000

19902001
const float end = ImGui::GetCurrentWindow()->WorkRect.GetWidth();
@@ -2006,12 +2017,12 @@ void FullscreenUI::DrawIntRangeSetting(SettingsInterface* bsi, const char* title
20062017
ImGui::CloseCurrentPopup();
20072018
}
20082019
EndMenuButtons();
2009-
20102020
ImGui::EndPopup();
20112021
}
2012-
2013-
ImGui::PopStyleVar(4);
2014-
ImGui::PopFont();
2022+
ImGuiFullscreen::EndPTR2PopupModal();
2023+
//ImGui::PopStyleVar(4);
2024+
//ImGui::PopFont();
2025+
20152026
}
20162027

20172028
void FullscreenUI::DrawIntSpinBoxSetting(SettingsInterface* bsi, const char* title, const char* summary, const char* section,
@@ -2032,6 +2043,7 @@ void FullscreenUI::DrawIntSpinBoxSetting(SettingsInterface* bsi, const char* tit
20322043
manual_input = false;
20332044
}
20342045

2046+
/*
20352047
ImGui::SetNextWindowSize(LayoutScale(500.0f, 192.0f));
20362048
ImGui::SetNextWindowPos(ImGui::GetIO().DisplaySize * 0.5f, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
20372049
@@ -2041,10 +2053,21 @@ void FullscreenUI::DrawIntSpinBoxSetting(SettingsInterface* bsi, const char* tit
20412053
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
20422054
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding,
20432055
LayoutScale(ImGuiFullscreen::LAYOUT_MENU_BUTTON_X_PADDING, ImGuiFullscreen::LAYOUT_MENU_BUTTON_Y_PADDING));
2056+
*/
20442057

20452058
bool is_open = true;
2046-
if (ImGui::BeginPopupModal(title, &is_open, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove))
2059+
2060+
ImVec2 win_size = ImVec2(LayoutScale(500.0f, 212.0f));
2061+
ImVec2 win_pos = s_game_size / 2 - win_size / 2;
2062+
//from BeginPopupModal
2063+
ImGuiContext& g = *GImGui;
2064+
ImGuiWindow* window = g.CurrentWindow;
2065+
const ImGuiID id = window->GetID(title);
2066+
if (!ImGui::IsPopupOpen(id, ImGuiPopupFlags_None))
2067+
return;
2068+
if (ImGuiFullscreen::BeginPTR2PopupModal(win_pos, win_size, title, &is_open, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove))
20472069
{
2070+
ImGui::PushStyleColor(ImGuiCol_Text, HEX_TO_IMVEC4(0x9e001f, 0xff));
20482071
BeginMenuButtons();
20492072

20502073
s32 dlg_value = static_cast<s32>(value.value_or(default_value));
@@ -2125,12 +2148,13 @@ void FullscreenUI::DrawIntSpinBoxSetting(SettingsInterface* bsi, const char* tit
21252148
ImGui::CloseCurrentPopup();
21262149
}
21272150
EndMenuButtons();
2128-
2151+
ImGui::PopStyleColor();
21292152
ImGui::EndPopup();
21302153
}
21312154

2132-
ImGui::PopStyleVar(4);
2133-
ImGui::PopFont();
2155+
//ImGui::PopStyleVar(4);
2156+
//ImGui::PopFont();
2157+
ImGuiFullscreen::EndPTR2PopupModal();
21342158
}
21352159

21362160
#if 0
@@ -2210,7 +2234,7 @@ void FullscreenUI::DrawFloatSpinBoxSetting(SettingsInterface* bsi, const char* t
22102234
ImGui::OpenPopup(title);
22112235
manual_input = false;
22122236
}
2213-
2237+
/*
22142238
ImGui::SetNextWindowSize(LayoutScale(500.0f, 192.0f));
22152239
ImGui::SetNextWindowPos(ImGui::GetIO().DisplaySize * 0.5f, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
22162240
@@ -2220,10 +2244,19 @@ void FullscreenUI::DrawFloatSpinBoxSetting(SettingsInterface* bsi, const char* t
22202244
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
22212245
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding,
22222246
LayoutScale(ImGuiFullscreen::LAYOUT_MENU_BUTTON_X_PADDING, ImGuiFullscreen::LAYOUT_MENU_BUTTON_Y_PADDING));
2223-
2247+
*/
22242248
bool is_open = true;
2225-
if (ImGui::BeginPopupModal(title, &is_open, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove))
2249+
ImVec2 win_size = ImVec2(LayoutScale(500.0f, 212.0f));
2250+
ImVec2 win_pos = s_game_size / 2 - win_size / 2;
2251+
//from BeginPopupModal
2252+
ImGuiContext& g = *GImGui;
2253+
ImGuiWindow* window = g.CurrentWindow;
2254+
const ImGuiID id = window->GetID(title);
2255+
if (!ImGui::IsPopupOpen(id, ImGuiPopupFlags_None))
2256+
return;
2257+
if (ImGuiFullscreen::BeginPTR2PopupModal(win_pos, win_size, title, &is_open, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove))
22262258
{
2259+
ImGui::PushStyleColor(ImGuiCol_Text, HEX_TO_IMVEC4(0x9e001f, 0xff));
22272260
BeginMenuButtons();
22282261

22292262
float dlg_value = value.value_or(default_value) * multiplier;
@@ -2311,12 +2344,13 @@ void FullscreenUI::DrawFloatSpinBoxSetting(SettingsInterface* bsi, const char* t
23112344
ImGui::CloseCurrentPopup();
23122345
}
23132346
EndMenuButtons();
2314-
2347+
ImGui::PopStyleColor();
23152348
ImGui::EndPopup();
23162349
}
23172350

2318-
ImGui::PopStyleVar(4);
2319-
ImGui::PopFont();
2351+
//ImGui::PopStyleVar(4);
2352+
//ImGui::PopFont();
2353+
ImGuiFullscreen::EndPTR2PopupModal();
23202354
}
23212355

23222356
void FullscreenUI::DrawIntRectSetting(SettingsInterface* bsi, const char* title, const char* summary, const char* section,
@@ -2346,7 +2380,7 @@ void FullscreenUI::DrawIntRectSetting(SettingsInterface* bsi, const char* title,
23462380
ImGui::OpenPopup(title);
23472381
manual_input = false;
23482382
}
2349-
2383+
/*
23502384
ImGui::SetNextWindowSize(LayoutScale(550.0f, 370.0f));
23512385
ImGui::SetNextWindowPos(ImGui::GetIO().DisplaySize * 0.5f, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
23522386
@@ -2356,10 +2390,19 @@ void FullscreenUI::DrawIntRectSetting(SettingsInterface* bsi, const char* title,
23562390
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
23572391
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding,
23582392
LayoutScale(ImGuiFullscreen::LAYOUT_MENU_BUTTON_X_PADDING, ImGuiFullscreen::LAYOUT_MENU_BUTTON_Y_PADDING));
2359-
2393+
*/
23602394
bool is_open = true;
2361-
if (ImGui::BeginPopupModal(title, &is_open, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove))
2395+
ImVec2 win_size = ImVec2(LayoutScale(500.0f, 390.0f));
2396+
ImVec2 win_pos = s_game_size / 2 - win_size / 2;
2397+
//from BeginPopupModal
2398+
ImGuiContext& g = *GImGui;
2399+
ImGuiWindow* window = g.CurrentWindow;
2400+
const ImGuiID id = window->GetID(title);
2401+
if (!ImGui::IsPopupOpen(id, ImGuiPopupFlags_None))
2402+
return;
2403+
if (ImGuiFullscreen::BeginPTR2PopupModal(win_pos, win_size, title, &is_open, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove))
23622404
{
2405+
ImGui::PushStyleColor(ImGuiCol_Text, HEX_TO_IMVEC4(0x9e001f, 0xff));
23632406
static constexpr const char* labels[4] = {FSUI_NSTR("Left: "), FSUI_NSTR("Top: "), FSUI_NSTR("Right: "), FSUI_NSTR("Bottom: ")};
23642407
const char* keys[4] = {left_key, top_key, right_key, bottom_key};
23652408
int defaults[4] = {default_left, default_top, default_right, default_bottom};
@@ -2461,12 +2504,13 @@ void FullscreenUI::DrawIntRectSetting(SettingsInterface* bsi, const char* title,
24612504
ImGui::CloseCurrentPopup();
24622505
}
24632506
EndMenuButtons();
2464-
2507+
ImGui::PopStyleColor();
24652508
ImGui::EndPopup();
24662509
}
24672510

2468-
ImGui::PopStyleVar(4);
2469-
ImGui::PopFont();
2511+
//ImGui::PopStyleVar(4);
2512+
//ImGui::PopFont();
2513+
ImGuiFullscreen::EndPTR2PopupModal();
24702514
}
24712515

24722516
void FullscreenUI::DrawStringListSetting(SettingsInterface* bsi, const char* title, const char* summary, const char* section,

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