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Updated Unity version
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5 files changed

+20
-19
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5 files changed

+20
-19
lines changed

Assets/Scenes/main.unity

+13-18
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@@ -77,15 +77,17 @@ LightmapSettings:
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m_PVRDirectSampleCount: 32
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m_PVRSampleCount: 500
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m_PVRBounces: 2
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m_PVRFiltering: 0
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m_PVRFilterTypeDirect: 0
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m_PVRFilterTypeIndirect: 0
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m_PVRFilterTypeAO: 0
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m_PVRFilteringMode: 1
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m_PVRCulling: 1
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m_PVRFilteringGaussRadiusDirect: 1
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m_PVRFilteringGaussRadiusIndirect: 5
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m_PVRFilteringGaussRadiusAO: 2
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m_PVRFilteringAtrousColorSigma: 1
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m_PVRFilteringAtrousNormalSigma: 1
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m_PVRFilteringAtrousPositionSigma: 1
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m_PVRFilteringAtrousPositionSigmaDirect: 0.5
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m_PVRFilteringAtrousPositionSigmaIndirect: 2
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m_PVRFilteringAtrousPositionSigmaAO: 1
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m_LightingDataAsset: {fileID: 0}
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m_UseShadowmask: 1
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--- !u!196 &4
@@ -107,6 +109,8 @@ NavMeshSettings:
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manualTileSize: 0
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tileSize: 256
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accuratePlacement: 0
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debug:
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m_Flags: 0
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m_NavMeshData: {fileID: 0}
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--- !u!1 &27077800
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GameObject:
@@ -117,7 +121,6 @@ GameObject:
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m_Component:
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- component: {fileID: 27077805}
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- component: {fileID: 27077804}
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- component: {fileID: 27077803}
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- component: {fileID: 27077802}
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- component: {fileID: 27077801}
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- component: {fileID: 27077806}
@@ -136,13 +139,6 @@ AudioListener:
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m_GameObject: {fileID: 27077800}
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m_Enabled: 1
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--- !u!124 &27077802
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 27077800}
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m_Enabled: 1
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--- !u!92 &27077803
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Behaviour:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
@@ -184,7 +180,6 @@ Camera:
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m_OcclusionCulling: 1
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m_StereoConvergence: 10
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m_StereoSeparation: 0.022
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m_StereoMirrorMode: 0
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--- !u!4 &27077805
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Transform:
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m_ObjectHideFlags: 0
@@ -556,7 +551,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1426782304}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: -200, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 48940236}
@@ -612,7 +607,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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previewOnGUI: 1
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enableGUILayout: 1
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drawStateLabels: 1
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drawStateLabels: 0
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enableStateLabelsInBuilds: 0
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GUITextureStateLabels: 1
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GUITextStateLabels: 1
@@ -657,7 +652,7 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1573851300}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: -250, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 59206414}
@@ -848,8 +843,8 @@ RectTransform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 2115943444}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 388, y: 230.5, z: 0}
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m_LocalScale: {x: 0.67445153, y: 0.67445153, z: 0.67445153}
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m_Children:
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- {fileID: 59206414}
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m_Father: {fileID: 0}

ProjectSettings/DynamicsManager.asset

+1
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@@ -17,3 +17,4 @@ PhysicsManager:
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m_EnablePCM: 1
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m_LayerCollisionMatrix: fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffefffffffdfffffffbffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_AutoSimulation: 1
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m_AutoSyncTransforms: 1

ProjectSettings/Physics2DSettings.asset

+1
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@@ -24,6 +24,7 @@ Physics2DSettings:
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m_QueriesStartInColliders: 1
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m_ChangeStopsCallbacks: 0
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m_CallbacksOnDisable: 1
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m_AutoSyncTransforms: 1
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m_AlwaysShowColliders: 0
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m_ShowColliderSleep: 1
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m_ShowColliderContacts: 0

ProjectSettings/ProjectVersion.txt

+1-1
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@@ -1 +1 @@
1-
m_EditorVersion: 2017.1.0f3
1+
m_EditorVersion: 2017.2.0f3

UnityPackageManager/manifest.json

+4
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@@ -0,0 +1,4 @@
1+
{
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"dependencies": {
3+
}
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}

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