@@ -240,3 +240,25 @@ One layout bug fell out of the new pages: sixteen tabs outgrew a 1600px
240240window, and the overflowing strip both put a horizontal scrollbar on every
241241page and let tab-centring drag the whole document sideways. The strip now
242242scrolls itself.
243+
244+ ## 0.4.0 - the widget grows up, the map learns to answer
245+
246+ The overlay stopped needing a hotkey cheat-sheet: previous/next tab,
247+ fullscreen and close are buttons on its interactive header, the how-to strap
248+ became tooltips so the header fits a 230px widget, and Ctrl+Alt+F (or the
249+ button) grows the widget to cover its monitor - where the six-tab whitelist
250+ lifts and the whole dashboard is available - then restores the exact compact
251+ bounds, which are the only geometry ever persisted.
252+
253+ The map got the UX pass its search deserved. Searching used to light dots on
254+ a full-width map and leave the reader to find them by eye; now non-matches
255+ recede to a deep dim, matches glow and name themselves (up to the point
256+ where names would be a wall), and the view glides to frame the answer -
257+ cancelled the instant the user pans, because a map must never fight its
258+ reader. A suggestion list jumps to a place by name, a styled tooltip answers
259+ hovers instantly, and the disc gained orbit rings and a still starfield.
260+
261+ Around it: Market grew a commodity-group dropdown, and the Assets fleet
262+ gained an Owned tick per ship - the fleet is inferred from logs, so rentals
263+ and ships since sold appear in it, and only the player knows which; untick
264+ them and the totals recompute, remembered per-browser.
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