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Remove references to CloudPebble in guides and some index pages
Signed-off-by: C-D-Lewis <[email protected]>
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_config.yml

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@@ -54,8 +54,6 @@ links:
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pebble: https://rebble.io
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jobs: https://www.pebble.com/jobs/
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twitter: https://twitter.com/pebbledev/
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cloudpebble: https://cloudpebble.net/
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cloudpebble_beta: https://beta.cloudpebble.net/
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devportal: https://dev-portal.rebble.io/
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site_repo: https://github.com/pebble-dev/developer.rebble.io
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community_resources_repo: https://github.com/pebble/community-resources/

js-docs/rocky/Console.js

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* @namespace console
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* @desc This provides an interface to the app's debugging console.
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*
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* If you're using {@link https://cloudpebble.net CloudPebble}, these logs
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* will appear when you press 'View Logs' after launching your application.
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*
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* If you're using the local SDK, you can use the `$ pebble logs` command or:
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* Use the `$ pebble logs` command or:
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*
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* `$ pebble install --emulator basalt --logs`
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*

source/_data/open-source.yaml

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# See the License for the specific language governing permissions and
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# limitations under the License.
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- name: CloudPebble
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slug: cloudpebble
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projects:
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- name: CloudPebble
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github: pebble/cloudpebble
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summary: Web-based IDE for Pebble development.
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license: MIT
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- name: CloudPebble QEMU Controller
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github: pebble/cloudpebble-qemu-controller
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summary: Controls QEMUs
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license: MIT
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- name: CloudPebble ycmd Proxy
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github: pebble/cloudpebble-ycmd-proxy
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summary: Handles communication with the autocompletion daemon(s) on behalf of CloudPebble clients.
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license: MIT
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- name: Pebble SDK
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slug: pebble-sdk
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projects:

source/_guides/app-resources/fonts.md

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The font rendering process was improved in SDK 2.8. However, in some cases this
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may cause the appearance of custom fonts to change slightly. To revert to the
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old rendering process, add `"compatibility": "2.7"` to your font's object in the
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`media` array (shown above) in `package.json` or set the 'Compatibility'
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property in the font's resource view in CloudPebble to '2.7 and earlier'.
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`media` array (shown above) in `package.json`.
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## Choosing Font Characters

source/_guides/events-and-services/health.md

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In addition, any app using the ``HealthService`` API must declare the 'health'
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capability in order to be accepted by the
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[developer portal]({{ site.links.devportal }}). This can be done in
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CloudPebble 'Settings', or in `package.json` in the local SDK:
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[developer portal]({{ site.links.devportal }}). This can be done in `package.json`
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in the SDK:
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```js
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"capabilities": [ "health" ]

source/_guides/migration/3x-aplite-migration.md

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firmware 3.x the following important changes **MUST** be made:
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* If you are adding support for Aplite, add `aplite` to your `targetPlatforms`
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array in `package.json`, or tick the 'Build Aplite' box in 'Settings' on
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CloudPebble.
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array in `package.json`.
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* Recompile your app with at least Pebble SDK 3.8 (coming soon!). The 3.x on
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Aplite files will reside in `/aplite/` instead of the `.pbw` root folder.

source/_guides/pebble-packages/creating-packages.md

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guide_group: pebble-packages
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---
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{% alert notice %}
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Currently package _creation_ is only supported by the native SDK.
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However, you can still use packages in CloudPebble.
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{% endalert %}
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## Getting Started
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To get started creating a package, run `pebble new-package some-name`.

source/_guides/pebble-timeline/pin-structure.md

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## Testing Pins
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**Using CloudPebble**
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When editing a CloudPebble project, developers can test inserting and deleting
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any pin using the 'Timeline' tab at the top left of the screen. Use the text
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field to construct the pin, then one of the two buttons to test it out.
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> Note: Once a pin with a specific `id` has been deleted, that `id` cannot be
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> reused.
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![](/images/guides/timeline/cloudpebble-ui.png)
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**Push Pins with the Pebble Tool**
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It is also possible to push new timeline pins using the `pebble`
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{% guide_link tools-and-resources/pebble-tool %}. Prepare your pin in a JSON
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file, such as `example-pin.json` shown below:

source/_guides/tools-and-resources/app-metadata.md

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order: 0
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---
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{% alert notice %}
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This page applies only to developers using the SDK on their local machine;
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CloudPebble allows you to manages this part of development in 'Settings'.
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{% endalert %}
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## Project Defaults
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After creating a new local SDK Pebble project, additional setup of the project

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