-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathHunt.csproj
97 lines (97 loc) · 3.97 KB
/
Hunt.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8581D710-BAB5-4FA6-89CD-46FA1BA86D80}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Hunt</RootNamespace>
<AssemblyName>Hunt</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup>
<StartupObject>Hunt.PluginMerger</StartupObject>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>lib\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>lib\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Oxide.Core">
<HintPath>lib\Oxide.Core.dll</HintPath>
</Reference>
<Reference Include="Oxide.Ext.CSharp">
<HintPath>lib\Oxide.Ext.CSharp.dll</HintPath>
</Reference>
<Reference Include="Oxide.Ext.Rust">
<HintPath>lib\Oxide.Ext.Rust.dll</HintPath>
</Reference>
<Reference Include="Oxide.Ext.Unity">
<HintPath>lib\Oxide.Ext.Unity.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>lib\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="FileReader.cs" />
<Compile Include="HuntPlugin.cs" />
<Compile Include="PluginMerger.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="RPG\HuntTablesGenerator.cs" />
<Compile Include="RPG\HuntRPG.cs" />
<Compile Include="RPG\ItemInfo.cs" />
<Compile Include="RPG\Keys\HK.cs" />
<Compile Include="RPG\Keys\HMK.cs" />
<Compile Include="RPG\Keys\HRK.cs" />
<Compile Include="RPG\Keys\OC.cs" />
<Compile Include="RPG\PluginMessagesConfig.cs" />
<Compile Include="RPG\ProfilePreferences.cs" />
<Compile Include="RPG\RPGHelper.cs" />
<Compile Include="RPG\RPGInfo.cs" />
<Compile Include="RPG\Skill.cs" />
<Compile Include="RPG\SkillMethods.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>