Flickering when loading ThreeDTiles. #2897
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tjdtnfksp
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Hello,
I am attempting to load 3D buildings based on b3dm using the ThreeDTilesLayer.
The loading process completes successfully, and the buildings are displayed; however, they flicker or flash intermittently.
I would like to ask whether this behavior is expected or if it may indicate an issue with my configuration or the tileset itself.
The flickering is less noticeable in this debug recording, but in the actual environment it occurs much more frequently.
(https://youtu.be/e2DfrJH12m0?si=3-Wqrr679yKsL_SF&t=37)
Also, I’d like to know if it’s normal for 3D tiles to take a long time to load.
Thank you.
[osgearth info] Hello, world.
[osgearth info] [Registry] Note: GDAL_DATA environment variable is not set
Fontconfig error: Cannot load default config file: No such file: (null)
[osgearth info] [Capabilities] osgEarth Version: 3.7.3 build 178
[osgearth info] [Capabilities] GDAL Version: 3.11.3
[osgearth info] [Capabilities] OSG Version: 3.6.5
[osgearth info] [Capabilities] OSG GL3 Features: no
[osgearth info] [Capabilities] OSG FFP Available: yes
[osgearth info] [Capabilities] CPU Cores: 20
[osgearth info] [Capabilities] GL_VENDOR: NVIDIA Corporation
[osgearth info] [Capabilities] GL_RENDERER: NVIDIA GeForce RTX 5070 Ti/PCIe/SSE2
[osgearth info] [Capabilities] GL_VERSION: 4.6.0 NVIDIA 591.59
[osgearth info] [Capabilities] GL CORE Profile: no
[osgearth info] Goodbye.
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