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Texel version 1.11
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ChangeLog.txt

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2024-01-12: Texel 1.11 (ELO: +63)
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Neural network improvements:
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- Fewer non-incremental updates of the first layer state.
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- Implement quantization aware training.
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- Better GPU utilization by using separate data loading threads.
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- Efficiently handle training data that is too large to fit in RAM.
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- Train a new network based on new training data evaluated by Texel 1.10.
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- Optionally use AVX-512 instructions.
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Other:
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- Re-calibrate UCI_Elo for NNUE.
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- Fix a null-move verification problem.
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- Update GoogleTest code to version 1.14 to fix warnings when using new CMake
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versions.
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- Add state to the Square class, i.e. make it contain the square number.
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2023-09-25: Texel 1.10 (ELO: +173)
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Speed up evaluation:
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- More handwritten code using compiler intrinsics.

lib/texellib/computerPlayer.cpp

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@@ -41,7 +41,7 @@ static StaticInitializer<ComputerPlayer> cpInit;
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void
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ComputerPlayer::staticInitialize() {
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std::string name = "Texel 1.11a8";
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std::string name = "Texel 1.11";
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if (sizeof(char*) == 4)
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name += " 32-bit";
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engineName = name;

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