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MCM on the menu #1
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bugSomething isn't workingSomething isn't workingmain menuIssue related to mcm main menu branchIssue related to mcm main menu branchsavingIssue related to how MCM savesIssue related to how MCM saves
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bugSomething isn't workingSomething isn't workingmain menuIssue related to mcm main menu branchIssue related to mcm main menu branchsavingIssue related to how MCM savesIssue related to how MCM saves
This is a really cool rgon option.
There's a couple issues I've run into (on rgon for rep+):
It seems to block F toggling fullscreen from the menu
It doesn't center itself on my screen. It's too far up and to the left, partially offscreen. I'm on a 2560x1440 screen. I've also tried resizing the window smaller.
Most mods seem to load in their save data in the game start callback. That hasn't happened yet when on the menu. This will require mod authors to hook into other rgon callbacks to load their data. The data that shows up in MCM on the menu ends up being confusing at the moment. Rgon has a Console.RegisterCommand method with a ShowOnMenu boolean. Maybe something like that could be opted into for mod authors that have updated their mod to take advantage of this?