Releases: pixiv/three-vrm
Releases · pixiv/three-vrm
v2.1.2
🐛 Bugfixes
- #1402: MToon, Fix uv animation transform order
- #1404, #1407: Fix MToon default parameters (reported by @tetraface)
📄 Docs
🧹 Chores
📦 Deps
v2.1.1
v2.1.0: VRM Animation!
✨ New Features
- #1341: VRM Animation support
- Provides a new library
@pixiv/three-vrm-animation
which supports importing the new VRM Animation - Note that VRM Animation features are NOT included in
@pixiv/three-vrm
. - See the example how to use VRM Animations.
- The type definition of
VRMC_vrm_animation
has also been released (@pixiv/types-vrmc-vrm-animation-1.0
)
- Provides a new library
v2.1.0-beta.3
This is a beta release with the VRM Animation support.
Merged dev
(v2.0.10
equivalent) to the animation beta.
v2.0.10
💪 Improvements
- #1359: Remove
.needsUpdate
after texture transforms (@mattrossman)- This brings a performance improvement when the model is using texture transform bind of expressions
v2.0.9
v2.1.0-beta.2
This is a beta release with the VRM Animation support.
Merged dev
(v2.0.8
equivalent) to the animation beta.
Three.js is now r160.
v2.0.8
v2.1.0-beta.1
This is a beta release with the VRM Animation support.
v2.1.0-beta.0
This is the first release to support VRM Animation.
Please note that the VRM Animation specification is still in its draft state and the file format and usage are still subject to change.
The following new packages have been added:
@pixiv/three-vrm-animation
: This package has the ability to load VRM Animation.@pixiv/types-vrmc-vrm-animation-1.0
: This package contains the type definitions for theVRMC_vrm_animation
glTF extension.
See examples for specific usage.
https://github.com/pixiv/three-vrm/tree/animation-beta/packages/three-vrm-animation/examples
Other points are identical to v2.0.7
.