Repository navigation
Replies: 2 comments
|
Yeah this would be great to have, previously in stable going over the maps would fetch the best score and then when grouping by rank achieved it would appear with that rank. Right now in lazer even when the score is fetched it still appears as Unplayed, and for me as an SS farmer that moved to Lazer I have to scroll through literal thousands of maps that I already have SS'ed in stable in order to find one that I actually haven't played and I don't have a score yet, which is really frustrating and time consuming. |
0 replies
|
Been waiting for this for a long time, seems like very doable feature technically that is just not having enough attention to be implemented |
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
Would it be possible to sync a player’s best submitted leaderboard scores into local scores automatically, even without replay data?
Example:
I previously achieved an HD SS on a map in stable. After reinstalling or switching to lazer, the replay/local score no longer exists on my device, so the map only shows a worse local score or no score at all.
However, the global leaderboard still clearly stores the submitted score.
My suggestion:
If a score already exists on the global leaderboard for the player, lazer could restore a lightweight local version of that score automatically when downloading/opening the map again even without replay data.
This would keep map status/history consistent across reinstalls and stable→lazer migration without requiring replay storage.
Right now it can feel confusing when the global leaderboard shows an SS HD play while the local map status only shows an A/S rank.
All reactions