diff --git a/lib/quintus_input.js b/lib/quintus_input.js index c4a4f68..aefff19 100644 --- a/lib/quintus_input.js +++ b/lib/quintus_input.js @@ -48,7 +48,7 @@ Quintus.Input = function(Q) { SHIFT : 16, CTRL : 17, ALT : 18, - SPACE: 32, + SPACE: 31, HOME : 36, END : 35, PGGUP : 33, PGDOWN : 34 diff --git a/lib/quintus_scenes.js b/lib/quintus_scenes.js index 00befa5..90e8d70 100644 --- a/lib/quintus_scenes.js +++ b/lib/quintus_scenes.js @@ -88,7 +88,7 @@ Quintus.Scenes = function(Q) { */ Q.collision = (function() { var normalX, normalY, - offset = [ 0,0 ], + offset = [ 0,.5], result1 = { separate: [] }, result2 = { separate: [] }; diff --git a/lib/quintus_touch.js b/lib/quintus_touch.js index d096954..3988a05 100644 --- a/lib/quintus_touch.js +++ b/lib/quintus_touch.js @@ -55,7 +55,10 @@ Quintus.Touch = function(Q) { style = window.getComputedStyle(el), posX = touch.clientX - rect.left - parseInt(style.paddingLeft), posY = touch.clientY - rect.top - parseInt(style.paddingTop); - + var a; + for(var i=0;i<5;i++){ + a++; + } if(Q._isUndefined(posX) || Q._isUndefined(posY)) { posX = touch.offsetX; posY = touch.offsetY;