- Updated Android SDK to v4.8.18
- Updated iOS SDK to v4.8.10
- Removed the
trackEvent(string eventName,string eventValue)API
- Use
trackRichEvent(string eventName, Dictionary<string, string> eventValues)for event tracking.
- Fix for empty event values exception
-
Updated Android SDK to v4.8.13
-
Updated iOS SDK to v4.8.6
-
setPreinstallAttribution(string MediaSource, string Campaign, string Site_Id);API for Android. *setMinTimeBetweenSessions(int seconds)API for Android and iOS -
Cross Promotion and User Invite APIs:
setAppInviteOneLinkID(string OneLinkID);
generateUserInviteLink(Dictionary<string,string> parameters, string callbackObject, string callbackMethod, string callbackFailedMethod);
trackCrossPromoteImpression(string promotedAppID, string campaign);
trackAndOpenStore(string promotedAppID, string campaign, Dictionary<string,string> customParams);
- Upated Android SDK to v4.8.11
- Updated iOS SDK to v4.8.4
- stopTracking(bool) API for iOS and Android
- setCollectAndroidID(bool) API for Android
- Update native SDK for Unity
- init(key) called twice on Android (65)
- Update native SDK for Unity
- Android v4.8.8
- Added
setAdditionalData(Dictionary<string,string>)API for Android / iOS
- Update native SDK for Unity
- Android v4.8.6
- iOS v4.8.1 (b602)
- Support new google install referrer
- Update native SDK for Unity
- Android v4.8.3
- iOS v4.8.1 (b602)
- Added new API for Android:
init(<DEV_KEY>,<CALLBACK_OBJECT>)
- Update native SDK for Unity (RD-4115)
- Android v4.7.3
- iOS v4.7.11
- init(key) called twice on Android (65)
- Fixed iOS Receipt validation issue (RD-4796)
- Update Appsflyer Android SDK version to 4.6.2
- Fixed Android Deeplink callbacks.
- Update Appsflyer iOS SDK version to 4.5.12
- Update Appsflyer Android SDK version to 4.6.1
- Fixed Android un-install
- Update Appsflyer iOS SDK version to 4.5.9
- Supports Apple Search ads
- Added support for universal deeplinking.
- Android SDK v. 4.6.0
- iOS SDK v. 4.5.5
- Fixed push token for iOS uninstall
- Deep link support for Android & iOS
- Uninstall support for Android & iOS
- Support testing using the Unity Editor