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| 1 | +import random |
| 2 | + |
| 3 | + |
| 4 | +class Card: |
| 5 | + def __init__(self, suit, value): |
| 6 | + self.suit = suit |
| 7 | + self.value = value |
| 8 | + |
| 9 | + def __repr__(self): |
| 10 | + return " of ".join((self.value, self.suit)) |
| 11 | + |
| 12 | + |
| 13 | +class Deck: |
| 14 | + def __init__(self): |
| 15 | + self.cards = [Card(s, v) for s in ["Spades", "Clubs", "Hearts", "Diamonds"] for v in |
| 16 | + ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"]] |
| 17 | + |
| 18 | + def shuffle(self): |
| 19 | + if len(self.cards) > 1: |
| 20 | + random.shuffle(self.cards) |
| 21 | + |
| 22 | + def deal(self): |
| 23 | + if len(self.cards) > 1: |
| 24 | + return self.cards.pop(0) |
| 25 | + |
| 26 | + |
| 27 | +class Hand: |
| 28 | + def __init__(self, dealer=False): |
| 29 | + self.dealer = dealer |
| 30 | + self.cards = [] |
| 31 | + self.value = 0 |
| 32 | + |
| 33 | + def add_card(self, card): |
| 34 | + self.cards.append(card) |
| 35 | + |
| 36 | + def calculate_value(self): |
| 37 | + self.value = 0 |
| 38 | + has_ace = False |
| 39 | + for card in self.cards: |
| 40 | + if card.value.isnumeric(): |
| 41 | + self.value += int(card.value) |
| 42 | + else: |
| 43 | + if card.value == "A": |
| 44 | + has_ace = True |
| 45 | + self.value += 11 |
| 46 | + else: |
| 47 | + self.value += 10 |
| 48 | + |
| 49 | + if has_ace and self.value > 21: |
| 50 | + self.value -= 10 |
| 51 | + |
| 52 | + def get_value(self): |
| 53 | + self.calculate_value() |
| 54 | + return self.value |
| 55 | + |
| 56 | + def display(self): |
| 57 | + if self.dealer: |
| 58 | + print("hidden") |
| 59 | + print(self.cards[1]) |
| 60 | + else: |
| 61 | + for card in self.cards: |
| 62 | + print(card) |
| 63 | + print("Value:", self.get_value()) |
| 64 | + |
| 65 | + |
| 66 | +class Game: |
| 67 | + def __init__(self): |
| 68 | + playing = True |
| 69 | + |
| 70 | + while playing: |
| 71 | + self.deck = Deck() |
| 72 | + self.deck.shuffle() |
| 73 | + |
| 74 | + self.player_hand = Hand() |
| 75 | + self.dealer_hand = Hand(dealer=True) |
| 76 | + |
| 77 | + for i in range(2): |
| 78 | + self.player_hand.add_card(self.deck.deal()) |
| 79 | + self.dealer_hand.add_card(self.deck.deal()) |
| 80 | + |
| 81 | + print("Your hand is:") |
| 82 | + self.player_hand.display() |
| 83 | + print() |
| 84 | + print("Dealer's hand is:") |
| 85 | + self.dealer_hand.display() |
| 86 | + |
| 87 | + game_over = False |
| 88 | + |
| 89 | + while not game_over: |
| 90 | + player_has_blackjack, dealer_has_blackjack = self.check_for_blackjack() |
| 91 | + if player_has_blackjack or dealer_has_blackjack: |
| 92 | + game_over = True |
| 93 | + self.show_blackjack_results(player_has_blackjack, dealer_has_blackjack) |
| 94 | + continue |
| 95 | + |
| 96 | + choice = input("Please choose [Hit / Stick] ").lower() |
| 97 | + while choice not in ["h", "s", "hit", "stick"]: |
| 98 | + choice = input("Please enter 'hit' or 'stick' (or H/S) ").lower() |
| 99 | + if choice in ['hit', 'h']: |
| 100 | + self.player_hand.add_card(self.deck.deal()) |
| 101 | + self.player_hand.display() |
| 102 | + if self.player_is_over(): |
| 103 | + print("You have lost!") |
| 104 | + game_over = True |
| 105 | + else: |
| 106 | + player_hand_value = self.player_hand.get_value() |
| 107 | + dealer_hand_value = self.dealer_hand.get_value() |
| 108 | + |
| 109 | + print("Final Results") |
| 110 | + print("Your hand:", player_hand_value) |
| 111 | + print("Dealer's hand:", dealer_hand_value) |
| 112 | + |
| 113 | + if player_hand_value > dealer_hand_value: |
| 114 | + print("You Win!") |
| 115 | + elif player_hand_value == dealer_hand_value: |
| 116 | + print("Tie!") |
| 117 | + else: |
| 118 | + print("Dealer Wins!") |
| 119 | + game_over = True |
| 120 | + |
| 121 | + again = input("Play Again? [Y/N] ") |
| 122 | + while again.lower() not in ["y", "n"]: |
| 123 | + again = input("Please enter Y or N ") |
| 124 | + if again.lower() == "n": |
| 125 | + print("Thanks for playing!") |
| 126 | + playing = False |
| 127 | + else: |
| 128 | + game_over = False |
| 129 | + |
| 130 | + def player_is_over(self): |
| 131 | + return self.player_hand.get_value() > 21 |
| 132 | + |
| 133 | + def check_for_blackjack(self): |
| 134 | + player = False |
| 135 | + dealer = False |
| 136 | + if self.player_hand.get_value() == 21: |
| 137 | + player = True |
| 138 | + if self.dealer_hand.get_value() == 21: |
| 139 | + dealer = True |
| 140 | + |
| 141 | + return player, dealer |
| 142 | + |
| 143 | + def show_blackjack_results(self, player_has_blackjack, dealer_has_blackjack): |
| 144 | + if player_has_blackjack and dealer_has_blackjack: |
| 145 | + print("Both players have blackjack! Draw!") |
| 146 | + |
| 147 | + elif player_has_blackjack: |
| 148 | + print("You have blackjack! You win!") |
| 149 | + |
| 150 | + elif dealer_has_blackjack: |
| 151 | + print("Dealer has blackjack! Dealer wins!") |
| 152 | + |
| 153 | + |
| 154 | +if __name__ == "__main__": |
| 155 | + g = Game() |
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