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| 1 | +NVIDIA Source Code License for SegFormer |
| 2 | + |
| 3 | +1. Definitions |
| 4 | + |
| 5 | +“Licensor” means any person or entity that distributes its Work. |
| 6 | + |
| 7 | +“Software” means the original work of authorship made available under this License. |
| 8 | + |
| 9 | +“Work” means the Software and any additions to or derivative works of the Software that are made available under |
| 10 | +this License. |
| 11 | + |
| 12 | +The terms “reproduce,” “reproduction,” “derivative works,” and “distribution” have the meaning as provided under |
| 13 | +U.S. copyright law; provided, however, that for the purposes of this License, derivative works shall not include |
| 14 | +works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work. |
| 15 | + |
| 16 | +Works, including the Software, are “made available” under this License by including in or with the Work either |
| 17 | +(a) a copyright notice referencing the applicability of this License to the Work, or (b) a copy of this License. |
| 18 | + |
| 19 | +2. License Grant |
| 20 | + |
| 21 | +2.1 Copyright Grant. Subject to the terms and conditions of this License, each Licensor grants to you a perpetual, |
| 22 | +worldwide, non-exclusive, royalty-free, copyright license to reproduce, prepare derivative works of, publicly |
| 23 | +display, publicly perform, sublicense and distribute its Work and any resulting derivative works in any form. |
| 24 | + |
| 25 | +3. Limitations |
| 26 | + |
| 27 | +3.1 Redistribution. You may reproduce or distribute the Work only if (a) you do so under this License, (b) you |
| 28 | +include a complete copy of this License with your distribution, and (c) you retain without modification any |
| 29 | +copyright, patent, trademark, or attribution notices that are present in the Work. |
| 30 | + |
| 31 | +3.2 Derivative Works. You may specify that additional or different terms apply to the use, reproduction, and |
| 32 | +distribution of your derivative works of the Work (“Your Terms”) only if (a) Your Terms provide that the use |
| 33 | +limitation in Section 3.3 applies to your derivative works, and (b) you identify the specific derivative works |
| 34 | +that are subject to Your Terms. Notwithstanding Your Terms, this License (including the redistribution |
| 35 | +requirements in Section 3.1) will continue to apply to the Work itself. |
| 36 | + |
| 37 | +3.3 Use Limitation. The Work and any derivative works thereof only may be used or intended for use |
| 38 | +non-commercially. Notwithstanding the foregoing, NVIDIA and its affiliates may use the Work and any derivative |
| 39 | +works commercially. As used herein, “non-commercially” means for research or evaluation purposes only. |
| 40 | + |
| 41 | +3.4 Patent Claims. If you bring or threaten to bring a patent claim against any Licensor (including any claim, |
| 42 | +cross-claim or counterclaim in a lawsuit) to enforce any patents that you allege are infringed by any Work, then |
| 43 | +your rights under this License from such Licensor (including the grant in Section 2.1) will terminate immediately. |
| 44 | + |
| 45 | +3.5 Trademarks. This License does not grant any rights to use any Licensor’s or its affiliates’ names, logos, |
| 46 | +or trademarks, except as necessary to reproduce the notices described in this License. |
| 47 | + |
| 48 | +3.6 Termination. If you violate any term of this License, then your rights under this License (including the |
| 49 | +grant in Section 2.1) will terminate immediately. |
| 50 | + |
| 51 | +4. Disclaimer of Warranty. |
| 52 | + |
| 53 | +THE WORK IS PROVIDED “AS IS” WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING |
| 54 | +WARRANTIES OR CONDITIONS OF M ERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE OR NON-INFRINGEMENT. YOU |
| 55 | +BEAR THE RISK OF UNDERTAKING ANY ACTIVITIES UNDER THIS LICENSE. |
| 56 | + |
| 57 | +5. Limitation of Liability. |
| 58 | + |
| 59 | +EXCEPT AS PROHIBITED BY APPLICABLE LAW, IN NO EVENT AND UNDER NO LEGAL THEORY, WHETHER IN TORT (INCLUDING |
| 60 | +NEGLIGENCE), CONTRACT, OR OTHERWISE SHALL ANY LICENSOR BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY DIRECT, |
| 61 | +INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF OR RELATED TO THIS LICENSE, THE USE OR |
| 62 | +INABILITY TO USE THE WORK (INCLUDING BUT NOT LIMITED TO LOSS OF GOODWILL, BUSINESS INTERRUPTION, LOST PROFITS OR |
| 63 | +DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER COMM ERCIAL DAMAGES OR LOSSES), EVEN IF THE LICENSOR HAS BEEN |
| 64 | +ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. |
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