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Copy pathguild.py
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111 lines (92 loc) · 3.63 KB
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from constants import GUILD_LINK, GUILD_HOME
import aiohttp
from database import init_guild_db, replace_guild_members, fetch_all_assigned_guild_member_ids
import discord
import time
async def assignGuild(interaction: discord.Interaction, guild_name: str):
if interaction.guild is None:
await interaction.followup.send(
content=f"This command is for servers only!", ephemeral=True)
return
async with aiohttp.ClientSession() as session:
data = await guild_data(session, guild_name)
guild_info = data.get('guild', None)
if guild_info is None:
await interaction.followup.send(
content=
f"Could not find a guild with the handle @{guild_name}!",
ephemeral=True)
return
guild_id = guild_info.get('_id', None)
if guild_id is None:
await interaction.followup.send(
content=
f"Could not find a guild ID with the handle @{guild_name}!",
ephemeral=True)
return
await init_guild_db(guild_info, interaction.guild.id)
await guild_update(data)
await interaction.followup.send(
f"Successfully assigned Pixels Guild {guild_name}!",
ephemeral=True)
async def guild_data(session, guild_name):
async with session.get(GUILD_LINK + guild_name) as response:
return await response.json()
async def guild_update(guild_data):
guild_info = guild_data.get("guild")
if guild_info is None:
return None
guild_id = guild_info.get("_id")
if guild_id is None:
return None
members = guild_data.get("guildMembers")
if members is None:
print(f"Unable to update guild members for {guild_id}")
return None
guild_data_batch = []
for member in members:
if member["role"] == "Watcher":
continue
guild_data_batch.append(
(
member["player"]["_id"],
member["player"]["username"],
member["role"],
)
)
await replace_guild_members(guild_id, guild_data_batch)
return {member[0] for member in guild_data_batch}
async def all_guilds_data(update_set):
i = 1
while True:
i += 20
async with aiohttp.ClientSession() as session, session.get(
GUILD_HOME + str(i)) as response:
if response.status != 200:
print(f'Guild Page {i-1} response not found:')
time.sleep(1)
i += 1
continue
data = await response.json()
if not data.get('guilds', None):
print(f'all_guilds_data() terminated at page: {i-1}')
return
for guild in data['guilds']:
guild_handle = guild.get('handle', None)
if guild_handle is None:
print('No guild handle found')
continue
time.sleep(.2)
new_data = await guild_data(session, guild_handle)
await init_guild_db(new_data.get('guild', None))
members = await guild_update(new_data)
if members is None:
print('No members found')
continue
for user_id in members:
if user_id not in update_set:
update_set.add(user_id)
print(f'Added User ID {user_id} to update set')
async def batch_assigned_guilds_update(update_set: set[str]):
member_ids = await fetch_all_assigned_guild_member_ids()
update_set.update(member_ids)