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27 lines (20 loc) · 803 Bytes
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main.f
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27 lines (20 loc) · 803 Bytes
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empty only forth definitions
include lib/fixed.f
include lib/roger.f
include lib/stackarray.f
include lib/game.f
require lib/pv2d.f \ Fixed-point vectors
require keys.f \ Key code constants
require lib/filelib.f \ File ops
require utils.f \ Miscellanea that I'm used to
require input.f \ Standard input polling (kb and mouse)
require scene.f \ Scene system; tilemaps, objects, tileset data
require script.f \ Object scripting system
include scenes.f \ Define scenes
include scripts.f \ Load scripts (define behavior for game objects)
include config.f \ Configure the game core
include lib/go.f \ Load epilogue of game lib; startup, main loop, shutdown
init
0 object as
lemming become
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