You seem to have called 'Font' incorrectly:
File "C:\Users\user\Documents\Masendor\Masendor-0.7.3.1\engine\game\loading_screen.py", line 12, in loading_screen
font = pygame.Font(self.ui_font["main_button"], int(60 * self.screen_scale[1]))
AttributeError: module 'pygame' has no attribute 'Font'
(full traceback not included)
EDIT: this is how I would normally do it:
font = pygame.font.Font(fontFile, fontSize)
doesn't crash with:
font = pygame.font.Font(self.ui_font["main_button"], int(60 * self.screen_scale[1]))
You seem to have called 'Font' incorrectly:
(full traceback not included)
EDIT: this is how I would normally do it:
doesn't crash with: