Reactive engine nuclear optimization:
- Dirty tracking:
Uint8Array[65536]bitmap replacesUint8Array[8192]— covers virtually all apps, eliminates Set fallback for IDs >= 8192 - Batch draining: buffer-swap instead of copy+clear — swap two pointers instead of copying 65536 bytes per drain
- Snapshot buffer: inline
_snapBuf(Uint32Array) replaces.slice()— zero allocation on every effect flush - Dep array pooling:
_depPoolreusesnumber[]arrays — avoids GC pressure during effect re-creation - Running effects bitmap:
Uint8Array[65536]replacesSet<number>— zero hash overhead for deduplication - Effect generation tracking:
Int32Arrayreplaces regular array
Before → After (measured):
| Benchmark | Before | After | Improvement |
|---|---|---|---|
signal.set() x100K (no effects) |
5.1M ops/s | 9.3M ops/s | 1.8x |
set() + 1 effect x100K |
0.4M ops/s | 1.5M ops/s | 3.8x |
3 computed chain x100K |
0.1M ops/s | 0.5M ops/s | 5x |
batch(3000) x100 |
5.4M ops/s | 15.3M ops/s | 2.8x |
| Viewport batching | 27K/s | 64K/s | 2.4x |
| Signal creation | 281/ms | 1443/ms | 5.1x |
| 10K signals bitmap | 18.5ms | 8.0ms | 57% faster |
computed() read |
5.4M/s | 41.2M/s | 7.6x |
- Event handler storage: flat
string[]indexed by event type position replaces nestedMap<Function, string>per type - Pre-allocated handler arrays with growing strategy — no per-registration allocation
- Dynamic bubble path array (
64 → 1024max element types) — no fixed upper bound removeAllEventListeners()for full cleanup
- Compiler expression validation (
codegen.ts): blocksrequire(),eval(),Function(),__proto__,process,import()— rejects at compile time with clear error - SSR HTML escaping (
ssr.ts):&,<,>,",'escaped — prevents XSS in server-rendered markup
vnode.ts:VNodePropstyped asRecord<string, string | number | boolean | ((e: Event) => void) | undefined>mount.ts:_applyProps()helper — no more(el as any)[key]patch.ts: Uses typed_applyProps(), fully typedreconcile.ts: GenericReconcileItem<T>, indexed loops instead ofMap.forEachparse.ts:attributestyped asRecord<string, string | boolean>compiler/ssa.ts:Instruction.argstyped as(string | number | boolean)[]instead ofany[]signal.ts: All internal buffers typed (Uint8Array,Uint32Array,Int32Array)
codegen.ts: configurablestateImportPathandfunctionNameoptionscodegen.ts: fixed identifier collector regex (was false-positiving on property chains)optimize.ts: real constant folding — arithmetic on numeric literals, boolean/string literals, adjacent text mergingvite-plugin.ts: proper error handling
signal(): returnsSignal<T>object with.set(),.update(),.subscribe()—.set()returnsboolean(whether effect was scheduled)EffectScope:effect()returns{ dispose() }API- Bounds checking on signal/effect IDs with dev-mode warnings (warn once per threshold)
getSignalCount()/getEffectCount()introspectionbatch()synchronous execution — runs fn inline, flushes after
| Test File | Tests | Coverage |
|---|---|---|
signal.test.ts |
21 | Read/write, effects, computed, batch, subscribe, dispose, multiple subscribers |
optimize.test.ts |
9 | Dead code, constant folding, unused declarations |
pipeline.test.ts |
21 | SSA, codegen, full pipeline, security validation, error handling |
perf.test.ts |
18 | Time-based benchmarks: signal I/O, effects, computed, batch, memory/GC, extreme scale, dedup |
compiler.test.ts |
21 | Parse, SSA, optimize, codegen, vite plugin |
stress-grid.test.ts |
35 | Integration: DOM rendering, viewport updates, batch correctness |
ssr.test.ts |
9 | Server rendering, hydration markers, HTML escaping |
events.test.ts |
6 | Delegation, bubbling, capture, one-shot, dynamic elements |
reconcile.test.ts |
6 | Diffing, keyed, children, typed interface |
patch.test.ts |
8 | Props, events, styles, conditional |
vnode.test.ts |
6 | Element/text/comment creation, props, children |
mount.test.ts |
6 | Mount, props, events, children, namespace |
pool.test.ts |
8 | Reuse, pre-allocation, return, type filtering |
core-benchmark.test.ts |
9 | Stress grid benchmarks (3000 signals, viewport, fan-out, bitmap) |
packages/core/package.json: npm-publishable config —exports,types,files,sideEffects, keywords, MIT license.gitignore: comprehensive —generated/dirs, IDE, coverage, artifacts.github/workflows/ci.yml: lint → test → build pipelinetsconfig.base.json+stress-grid/tsconfig.json: shared base config- Root
package.json:clean/typecheck/lintscripts - Removed
nulartifact files
pixel-canvas/state.ts: timer cleanup (startRandomPaint/stopRandomPaint), fixed_drawAttype castingralph-loop/state.ts: responsive dimensions — usesgetWidth()/getHeight()functionsevents.ts: cleanup of bubble path entries after traversal
- SSA-based compiler pipeline: parse
.dnr→ SSA → optimize → codegen - Vite plugin for
.dnrfiles - Dead code elimination, unused variable removal
- Event delegation system with automatic bubble/capture detection
- Core reactive primitives:
signal(),effect(),computed(),batch() - DOM runtime:
mount(),patch(),reconcile() - VNode system with typed props
- SSR support
- Object pooling for signal/effect reuse