Skip to content

Commit b6de0f6

Browse files
committed
PUSH
1 parent efcf6e5 commit b6de0f6

File tree

2,703 files changed

+38922
-0
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

2,703 files changed

+38922
-0
lines changed

Diff for: .vs/MusePlore-csharp/v14/.suo

75.5 KB
Binary file not shown.

Diff for: Assembly-CSharp-Editor-vs.csproj

+163
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,163 @@
1+
<?xml version="1.0" encoding="utf-8"?>
2+
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3+
<PropertyGroup>
4+
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5+
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6+
<ProductVersion>10.0.20506</ProductVersion>
7+
<SchemaVersion>2.0</SchemaVersion>
8+
<ProjectGuid>{5E915232-C0E0-B567-E3D4-906887501322}</ProjectGuid>
9+
<OutputType>Library</OutputType>
10+
<AppDesignerFolder>Properties</AppDesignerFolder>
11+
<RootNamespace></RootNamespace>
12+
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
13+
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
14+
<FileAlignment>512</FileAlignment>
15+
<BaseDirectory>Assets</BaseDirectory>
16+
</PropertyGroup>
17+
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
18+
<DebugSymbols>true</DebugSymbols>
19+
<DebugType>full</DebugType>
20+
<Optimize>false</Optimize>
21+
<OutputPath>Temp\bin\Debug\</OutputPath>
22+
<DefineConstants>DEBUG;TRACE;UNITY_5_0_1;UNITY_5_0;UNITY_5;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_ANDROID;UNITY_ANDROID_API;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_EGL;ENABLE_NETWORK;ENABLE_RUNTIME_GI;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_32;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;VUFORIA_ANDROID_SETTINGS;VUFORIA_SAMPLE_ORIENTATION_SETTINGS;ENABLE_DUCK_TYPING</DefineConstants>
23+
<ErrorReport>prompt</ErrorReport>
24+
<WarningLevel>4</WarningLevel>
25+
<NoWarn>0169</NoWarn>
26+
</PropertyGroup>
27+
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
28+
<DebugType>pdbonly</DebugType>
29+
<Optimize>true</Optimize>
30+
<OutputPath>Temp\bin\Release\</OutputPath>
31+
<DefineConstants>TRACE</DefineConstants>
32+
<ErrorReport>prompt</ErrorReport>
33+
<WarningLevel>4</WarningLevel>
34+
<NoWarn>0169</NoWarn>
35+
</PropertyGroup>
36+
<ItemGroup>
37+
<Reference Include="System" />
38+
<Reference Include="System.XML" />
39+
<Reference Include="System.Core" />
40+
<Reference Include="System.Xml.Linq" />
41+
<Reference Include="UnityEngine">
42+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
43+
</Reference>
44+
<Reference Include="UnityEditor">
45+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
46+
</Reference>
47+
</ItemGroup>
48+
<ItemGroup>
49+
<Compile Include="Assets\Editor\Vuforia\SampleOrientationSetter.cs" />
50+
<Compile Include="Assets\Editor\Vuforia\VideoPlaybackScripts\VideoPlaybackEditor.cs" />
51+
<Compile Include="Assets\Reporter\Editor\ReporterEditor.cs" />
52+
<Compile Include="Assets\Vuforia Video Playback\Editor\Scripts\VideoPlaybackImport.cs" />
53+
<Compile Include="Assets\Vuforia\Editor\Scripts\ComponentFactoryStarter\ComponentFactoryStarter.cs" />
54+
<Compile Include="Assets\Vuforia\Editor\Scripts\ExtensionImport.cs" />
55+
<Compile Include="Assets\Vuforia\Editor\Scripts\PostProcessBuildPlayer.cs" />
56+
<Compile Include="Assets\Vuforia\Editor\Scripts\Unzipper\SharpZipLibUnzipper.cs" />
57+
<None Include="Assets\Plugins\iOS\VuforiaMediaSource\src\VideoPlayerWrapper.mm.txt" />
58+
<None Include="Assets\Vuforia\Shaders\ColoredLines.shader" />
59+
<None Include="Assets\StreamingAssets\build_info.txt" />
60+
<None Include="Assets\Resources\Artifacts\Mammals\quiz.txt" />
61+
<None Include="Assets\link.xml" />
62+
<None Include="Assets\Vuforia\Shaders\VertexLitWithZ.shader" />
63+
<None Include="Assets\Resources\Artifacts\Birds\rose_breasted_grosbeak.txt" />
64+
<None Include="Assets\Resources\Artifacts\Skeletons\human.txt" />
65+
<None Include="Assets\StreamingAssets\QCAR\Birds.xml" />
66+
<None Include="Assets\Plugins\iOS\VuforiaMediaSource\src\VideoPlayerHelper.mm.txt" />
67+
<None Include="Assets\Vuforia\Shaders\RenderVideoBackground.shader" />
68+
<None Include="Assets\Resources\Artifacts\Skeletons\shark.txt" />
69+
<None Include="Assets\Resources\Artifacts\Birds\crow.txt" />
70+
<None Include="Assets\Resources\Artifacts\Mammals\cheetah.txt" />
71+
<None Include="Assets\Resources\Artifacts\Birds\pelican.txt" />
72+
<None Include="Assets\Resources\Artifacts\Skeletons\dog.txt" />
73+
<None Include="Assets\Plugins\Android\VuforiaMediaSource\AndroidManifest.xml" />
74+
<None Include="Assets\StreamingAssets\QCAR\Skeletons.xml" />
75+
<None Include="Assets\Plugins\Android\AndroidManifest.xml" />
76+
<None Include="Assets\Plugins\Android\VuforiaMediaSource\build.xml" />
77+
<None Include="Assets\Vuforia\Shaders\VideoBackground.shader" />
78+
<None Include="Assets\Plugins\iOS\VuforiaMediaSource\README.txt" />
79+
<None Include="Assets\Resources\Artifacts\Skeletons\quiz.txt" />
80+
<None Include="Assets\Plugins\Android\VuforiaMediaSource\README.txt" />
81+
<None Include="Assets\Resources\Artifacts\Birds\spur_winged_larwing.txt" />
82+
<None Include="Assets\Resources\Artifacts\Mammals\kangaroo.txt" />
83+
<None Include="Assets\Vuforia\Editor\WebcamProfiles\profiles.xml" />
84+
<None Include="Assets\Vuforia\Shaders\DepthMask.shader" />
85+
<None Include="Assets\readme_SDK.txt" />
86+
<None Include="Assets\Resources\Artifacts\Skeletons\gorilla.txt" />
87+
<None Include="Assets\Resources\Artifacts\Mammals\racoon.txt" />
88+
<None Include="Assets\Resources\Artifacts\Mammals\tiger.txt" />
89+
<None Include="Assets\Resources\Artifacts\Mammals\monkey.txt" />
90+
<None Include="Assets\Resources\Artifacts\Skeletons\monkey.txt" />
91+
<None Include="Assets\Vuforia\Shaders\ClippingMask.shader" />
92+
<None Include="Assets\Vuforia\Shaders\BrightTexture.shader" />
93+
<None Include="Assets\StreamingAssets\QCAR\Mammals.xml" />
94+
<None Include="Assets\Resources\Artifacts\Mammals\hyena.txt" />
95+
<None Include="Assets\Resources\Artifacts\Birds\quiz.txt" />
96+
<None Include="Assets\license_3rdpartynotice.txt" />
97+
<None Include="Assets\Resources\Artifacts\Skeletons\cat.txt" />
98+
<None Include="Assets\Resources\Artifacts\Birds\black_stork.txt" />
99+
<None Include="Assets\Resources\Artifacts\Birds\owl.txt" />
100+
<None Include="Assets\Vuforia\Shaders\Text3D.shader" />
101+
<Reference Include="Assembly-UnityScript-Editor-firstpass">
102+
<HintPath>C:/Users/Nathan/Dropbox/Education/STC/Last Year Degree/CSD3810 - Novel Interaction Technologies/CourseWork/2/files/MusePlore/Library/ScriptAssemblies/Assembly-UnityScript-Editor-firstpass.dll</HintPath>
103+
</Reference>
104+
<Reference Include="UnityEngine.UI">
105+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
106+
</Reference>
107+
<Reference Include="UnityEditor.UI">
108+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath>
109+
</Reference>
110+
<Reference Include="Vuforia.UnityExtensions.Editor">
111+
<HintPath>C:/Users/Nathan/Dropbox/Education/STC/Last Year Degree/CSD3810 - Novel Interaction Technologies/CourseWork/2/files/MusePlore/Assets/Vuforia/Editor/Scripts/Vuforia.UnityExtensions.Editor.dll</HintPath>
112+
</Reference>
113+
<Reference Include="Vuforia.UnityExtensions">
114+
<HintPath>C:/Users/Nathan/Dropbox/Education/STC/Last Year Degree/CSD3810 - Novel Interaction Technologies/CourseWork/2/files/MusePlore/Assets/Vuforia/Scripts/Internal/Vuforia.UnityExtensions.dll</HintPath>
115+
</Reference>
116+
<Reference Include="UnityEditor.Graphs">
117+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
118+
</Reference>
119+
<Reference Include="UnityEditor.Android.Extensions">
120+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/androidplayer/UnityEditor.Android.Extensions.dll</HintPath>
121+
</Reference>
122+
<Reference Include="UnityEditor.iOS.Extensions">
123+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.dll</HintPath>
124+
</Reference>
125+
<Reference Include="UnityEditor.WP8.Extensions">
126+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/wp8support/UnityEditor.WP8.Extensions.dll</HintPath>
127+
</Reference>
128+
<Reference Include="UnityEditor.Metro.Extensions">
129+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/metrosupport/UnityEditor.Metro.Extensions.dll</HintPath>
130+
</Reference>
131+
<Reference Include="UnityEditor.BB10.Extensions">
132+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/blackberryplayer/UnityEditor.BB10.Extensions.dll</HintPath>
133+
</Reference>
134+
<Reference Include="UnityEditor.WebGL.Extensions">
135+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/webglsupport/UnityEditor.WebGL.Extensions.dll</HintPath>
136+
</Reference>
137+
<Reference Include="UnityEditor.LinuxStandalone.Extensions">
138+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath>
139+
</Reference>
140+
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
141+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
142+
</Reference>
143+
<Reference Include="UnityEditor.OSXStandalone.Extensions">
144+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath>
145+
</Reference>
146+
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
147+
<HintPath>C:/Program Files (x86)/Unity/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
148+
</Reference>
149+
</ItemGroup>
150+
<ItemGroup>
151+
<ProjectReference Include="Assembly-CSharp-vs.csproj">
152+
<Project>{E7836980-AC21-3B1B-B8FC-C20436171BD6}</Project> <Name>Assembly-CSharp-vs</Name> </ProjectReference>
153+
</ItemGroup>
154+
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
155+
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
156+
Other similar extension points exist, see Microsoft.Common.targets.
157+
<Target Name="BeforeBuild">
158+
</Target>
159+
<Target Name="AfterBuild">
160+
</Target>
161+
-->
162+
163+
</Project>

0 commit comments

Comments
 (0)