Open
Description
rustfmt 1.4.18-nightly (c1e9b7b 2020-06-13)
When I run rustfmt on this, it stays like this:
self.renderer.render(
texture,
identity, // model
identity, // perspective
identity, // view
None, // alpha
false, // depth_test
&mut target,
);
But when I remove &mut
before target
:
self.renderer.render(
texture,
identity, // model
identity, // perspective
identity, // view
None, // alpha
false, // depth_test
target,
);
rustfmt formats it like this:
self.renderer.render(
texture, identity, // model
identity, // perspective
identity, // view
None, // alpha
false, // depth_test
target,
);
Note: texture, identity, // model
in one line.
:(
Expected output
self.renderer.render(
texture,
identity, // model
identity, // perspective
identity, // view
None, // alpha
false, // depth_test
target,
);