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Related to rust-num/num-bigint#55
Should it be implemented on top of BigInts or some better approach is possible?
Ratio will be trickier to deal with precision, because you probably don't want to just round √(a/b) by operating on the numerator and denominator separately. That is, ⌊√a⌋/⌊√b⌋ would be quite lossy.
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