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So I have been following the 'Writing an OS in Rust' guide. And while I was experimenting and reading through the code I noticed that Copy
hasn't been implemented for Volatile
.
This could be useful when writing code:
impl<T: Copy> Copy for Volatile<T> {
// Empty.
}
After this the new line function for the VGA buffer can be implemented as follows:
fn new_line(&mut self) {
&self.buffer.chars.copy_within(1.., 0);
self.clear_row(BUFFER_HEIGHT - 1);
self.column_position = 0;
}
Now I did notice that copy_within
uses the normal ptr::copy
instead of volatile_copy_memory. Is this a potential issue?
Anyway let me know if you want to add this, if so I will make a short MR.
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