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Running into some issues with using an AudioWorklet where it will occasionally crash with a Atomics.wait is not allowed in this context. I've tracked the issue down to a line in __wasm_init_memory, but I'm having trouble reading the wat as I'm not super familiar with the format. Here's an excerpt from the code in question:
If I understand correctly, the loop runs at least once and will try again if some condition is met. What is the condition that it's checking? Is there a way I could make the check fail so that memory.atomics.wait32 doesn't get called?
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Running into some issues with using an
AudioWorklet
where it will occasionally crash with aAtomics.wait is not allowed in this context
. I've tracked the issue down to a line in__wasm_init_memory
, but I'm having trouble reading thewat
as I'm not super familiar with the format. Here's an excerpt from the code in question:If I understand correctly, the loop runs at least once and will try again if some condition is met. What is the condition that it's checking? Is there a way I could make the check fail so that
memory.atomics.wait32
doesn't get called?Beta Was this translation helpful? Give feedback.
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