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Copy path.gitattributes
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58 lines (58 loc) · 1.16 KB
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# Unity .gitattributes
# Set default behavior to automatically normalize line endings.
* text=auto
# Unity assets should use LF line endings
*.asset eol=lf
*.meta eol=lf
*.unity eol=lf
*.prefab eol=lf
*.mat eol=lf
*.anim eol=lf
*.controller eol=lf
*.physicsMaterial eol=lf
*.physicsMaterial2D eol=lf
*.shadervariants eol=lf
# C# files should use LF
*.cs eol=lf
# Shader files
*.shader eol=lf
*.cginc eol=lf
# JSON files
*.json eol=lf
# YAML files
*.yaml eol=lf
*.yml eol=lf
# Text files
*.txt eol=lf
*.md eol=lf
# Binary files
*.png binary
*.jpg binary
*.jpeg binary
*.gif binary
*.bmp binary
*.tga binary
*.tiff binary
*.tif binary
*.psd binary
*.pdf binary
*.zip binary
*.7z binary
*.rar binary
*.exe binary
*.dll binary
*.so binary
*.dylib binary
# Unity merge driver
*.asset merge=unityyamlmerge
*.meta merge=unityyamlmerge
*.unity merge=unityyamlmerge
*.prefab merge=unityyamlmerge
*.mat merge=unityyamlmerge
*.anim merge=unityyamlmerge
*.controller merge=unityyamlmerge
*.physicsMaterial merge=unityyamlmerge
*.physicsMaterial2D merge=unityyamlmerge
*.fbx filter=lfs diff=lfs merge=lfs -text
*.blend filter=lfs diff=lfs merge=lfs -text
*.exr filter=lfs diff=lfs merge=lfs -text