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Matt's version assigns a 1.0 to a location in the substrate whenever one of the mapped colors is encountered. However, it might be better for the intensity of the input activation to match the count of instances of the given color within the region being sensed. I'm hoping this could help detect things like the pellets in ms pacman, since currently the color of the pellets seems to melt into the background color (the colors are different, but are mapped to the same input substrate by the color palette mapping)
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